- Enclosing class:
 
- LivingSpawnEvent
 
public static class LivingSpawnEvent.AllowDespawn
extends LivingSpawnEvent
Fired each tick for despawnable mobs to allow control over despawning.
 Result#DEFAULT will pass the mob on to vanilla despawn mechanics.
 Result#ALLOW will force the mob to despawn.
 Result#DENY will force the mob to remain.
 This is fired every tick for every despawnable entity. Be efficient in your handlers.
 Note: this is not fired if the mob is definitely going to otherwise despawn. It is fired to check if
 the mob can be allowed to despawn. See EntityLiving#despawnEntity
- Author:
 
- cpw