- Enclosing class:
- WorldEvent
public static class WorldEvent.Load
extends WorldEvent
WorldEvent.Load is fired when Minecraft loads a world.
This event is fired when a world is loaded in
WorldClient#WorldClient(NetHandlerPlayClient, WorldSettings, int, EnumDifficulty, Profiler),
MinecraftServer#loadAllWorlds(String, String, long, WorldType, String),
IntegratedServer#loadAllWorlds(String, String, long, WorldType, String)
DimensionManager#initDimension(int),
and ForgeInternalHandler#onDimensionLoad(Load).
This event is not Cancelable.
This event does not have a result. HasResult
This event is fired on the MinecraftForge#EVENT_BUS.