public class ForgeRegistries
extends java.lang.Object
GameRegistry
register methods, but queries and iterations can use this.Constructor and Description |
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ForgeRegistries() |
Modifier and Type | Method and Description |
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private static void |
init()
This function is just to make sure static inializers in other classes have run and setup their registries before we query them.
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public static final IForgeRegistry<Block> BLOCKS
public static final IForgeRegistry<Fluid> FLUIDS
public static final IForgeRegistry<Item> ITEMS
public static final IForgeRegistry<Effect> POTIONS
public static final IForgeRegistry<Biome> BIOMES
public static final IForgeRegistry<SoundEvent> SOUND_EVENTS
public static final IForgeRegistry<Potion> POTION_TYPES
public static final IForgeRegistry<Enchantment> ENCHANTMENTS
public static final IForgeRegistry<EntityType<?>> ENTITIES
public static final IForgeRegistry<TileEntityType<?>> TILE_ENTITIES
public static final IForgeRegistry<ParticleType<?>> PARTICLE_TYPES
public static final IForgeRegistry<ContainerType<?>> CONTAINERS
public static final IForgeRegistry<PaintingType> PAINTING_TYPES
public static final IForgeRegistry<IRecipeSerializer<?>> RECIPE_SERIALIZERS
public static final IForgeRegistry<StatType<?>> STAT_TYPES
public static final IForgeRegistry<VillagerProfession> PROFESSIONS
public static final IForgeRegistry<PointOfInterestType> POI_TYPES
public static final IForgeRegistry<MemoryModuleType<?>> MEMORY_MODULE_TYPES
public static final IForgeRegistry<SensorType<?>> SENSOR_TYPES
public static final IForgeRegistry<Schedule> SCHEDULES
public static final IForgeRegistry<Activity> ACTIVITIES
public static final IForgeRegistry<WorldCarver<?>> WORLD_CARVERS
public static final IForgeRegistry<SurfaceBuilder<?>> SURFACE_BUILDERS
public static final IForgeRegistry<Feature<?>> FEATURES
public static final IForgeRegistry<Placement<?>> DECORATORS
public static final IForgeRegistry<BiomeProviderType<?,?>> BIOME_PROVIDER_TYPES
public static final IForgeRegistry<ChunkGeneratorType<?,?>> CHUNK_GENERATOR_TYPES
public static final IForgeRegistry<ChunkStatus> CHUNK_STATUS
public static final IForgeRegistry<BlockStateProviderType<?>> BLOCK_STATE_PROVIDER_TYPES
public static final IForgeRegistry<BlockPlacerType<?>> BLOCK_PLACER_TYPES
public static final IForgeRegistry<FoliagePlacerType<?>> FOLIAGE_PLACER_TYPES
public static final IForgeRegistry<TreeDecoratorType<?>> TREE_DECORATOR_TYPES
public static final IForgeRegistry<ModDimension> MOD_DIMENSIONS
public static final IForgeRegistry<DataSerializerEntry> DATA_SERIALIZERS
public static final IForgeRegistry<GlobalLootModifierSerializer<?>> LOOT_MODIFIER_SERIALIZERS