- All Known Implementing Classes:
- GameData.BlockCallbacks, GameData.FeatureCallbacks, GameData.ItemCallbacks, GameData.SerializerCallbacks
- Enclosing interface:
- IForgeRegistry<V extends IForgeRegistryEntry<V>>
- Functional Interface:
- This is a functional interface and can therefore be used as the assignment target for a lambda expression or method reference.
@FunctionalInterface
public static interface IForgeRegistry.AddCallback<V extends IForgeRegistryEntry<V>>
Callback fired when objects are added to the registry. This will fire when the registry is rebuilt
on the client side from a server side synchronization, or when a world is loaded.