Class SoundType

java.lang.Object
net.minecraft.block.SoundType
Direct Known Subclasses:
ForgeSoundType

public class SoundType extends Object
  • Field Details

    • WOOD

      public static final SoundType WOOD
    • GRAVEL

      public static final SoundType GRAVEL
    • GRASS

      public static final SoundType GRASS
    • LILY_PAD

      public static final SoundType LILY_PAD
    • STONE

      public static final SoundType STONE
    • METAL

      public static final SoundType METAL
    • GLASS

      public static final SoundType GLASS
    • WOOL

      public static final SoundType WOOL
    • SAND

      public static final SoundType SAND
    • SNOW

      public static final SoundType SNOW
    • LADDER

      public static final SoundType LADDER
    • ANVIL

      public static final SoundType ANVIL
    • SLIME_BLOCK

      public static final SoundType SLIME_BLOCK
    • HONEY_BLOCK

      public static final SoundType HONEY_BLOCK
    • WET_GRASS

      public static final SoundType WET_GRASS
    • CORAL_BLOCK

      public static final SoundType CORAL_BLOCK
    • BAMBOO

      public static final SoundType BAMBOO
    • BAMBOO_SAPLING

      public static final SoundType BAMBOO_SAPLING
    • SCAFFOLDING

      public static final SoundType SCAFFOLDING
    • SWEET_BERRY_BUSH

      public static final SoundType SWEET_BERRY_BUSH
    • CROP

      public static final SoundType CROP
    • HARD_CROP

      public static final SoundType HARD_CROP
    • VINE

      public static final SoundType VINE
    • NETHER_WART

      public static final SoundType NETHER_WART
    • LANTERN

      public static final SoundType LANTERN
    • STEM

      public static final SoundType STEM
    • NYLIUM

      public static final SoundType NYLIUM
    • FUNGUS

      public static final SoundType FUNGUS
    • ROOTS

      public static final SoundType ROOTS
    • SHROOMLIGHT

      public static final SoundType SHROOMLIGHT
    • WEEPING_VINES

      public static final SoundType WEEPING_VINES
    • TWISTING_VINES

      public static final SoundType TWISTING_VINES
    • SOUL_SAND

      public static final SoundType SOUL_SAND
    • SOUL_SOIL

      public static final SoundType SOUL_SOIL
    • BASALT

      public static final SoundType BASALT
    • WART_BLOCK

      public static final SoundType WART_BLOCK
    • NETHERRACK

      public static final SoundType NETHERRACK
    • NETHER_BRICKS

      public static final SoundType NETHER_BRICKS
    • NETHER_SPROUTS

      public static final SoundType NETHER_SPROUTS
    • NETHER_ORE

      public static final SoundType NETHER_ORE
    • BONE_BLOCK

      public static final SoundType BONE_BLOCK
    • NETHERITE_BLOCK

      public static final SoundType NETHERITE_BLOCK
    • ANCIENT_DEBRIS

      public static final SoundType ANCIENT_DEBRIS
    • LODESTONE

      public static final SoundType LODESTONE
    • CHAIN

      public static final SoundType CHAIN
    • NETHER_GOLD_ORE

      public static final SoundType NETHER_GOLD_ORE
    • GILDED_BLACKSTONE

      public static final SoundType GILDED_BLACKSTONE
    • volume

      public final float volume
    • pitch

      public final float pitch
    • breakSound

      private final SoundEvent breakSound
    • stepSound

      private final SoundEvent stepSound
    • placeSound

      private final SoundEvent placeSound
    • hitSound

      private final SoundEvent hitSound
    • fallSound

      private final SoundEvent fallSound
  • Constructor Details

  • Method Details

    • getVolume

      public float getVolume()
    • getPitch

      public float getPitch()
    • getBreakSound

      public SoundEvent getBreakSound()
    • getStepSound

      public SoundEvent getStepSound()
    • getPlaceSound

      public SoundEvent getPlaceSound()
    • getHitSound

      public SoundEvent getHitSound()
    • getFallSound

      public SoundEvent getFallSound()