Class ArmorStandArmorModel
java.lang.Object
net.minecraft.client.renderer.model.Model
net.minecraft.client.renderer.entity.model.EntityModel<E>
net.minecraft.client.renderer.entity.model.AgeableModel<T>
net.minecraft.client.renderer.entity.model.BipedModel<ArmorStandEntity>
net.minecraft.client.renderer.entity.model.ArmorStandArmorModel
- All Implemented Interfaces:
Consumer<ModelRenderer>,IHasArm,IHasHead
- Direct Known Subclasses:
ArmorStandModel
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.client.renderer.entity.model.BipedModel
BipedModel.ArmPose -
Field Summary
Fields inherited from class net.minecraft.client.renderer.entity.model.BipedModel
body, crouching, hat, head, leftArm, leftArmPose, leftLeg, rightArm, rightArmPose, rightLeg, swimAmountFields inherited from class net.minecraft.client.renderer.entity.model.EntityModel
attackTime, riding, youngFields inherited from class net.minecraft.client.renderer.model.Model
renderType, texHeight, texWidth -
Constructor Summary
ConstructorsModifierConstructorDescriptionArmorStandArmorModel(float p_i46307_1_) protectedArmorStandArmorModel(float p_i46308_1_, int p_i46308_2_, int p_i46308_3_) -
Method Summary
Modifier and TypeMethodDescriptionvoidsetupAnim(ArmorStandEntity p_225597_1_, float p_225597_2_, float p_225597_3_, float p_225597_4_, float p_225597_5_, float p_225597_6_) Methods inherited from class net.minecraft.client.renderer.entity.model.BipedModel
bodyParts, copyPropertiesTo, getArm, getAttackArm, getHead, headParts, prepareMobModel, rotlerpRad, setAllVisible, setupAttackAnimation, translateToHandMethods inherited from class net.minecraft.client.renderer.entity.model.AgeableModel
renderToBufferMethods inherited from class net.minecraft.client.renderer.entity.model.EntityModel
copyPropertiesToMethods inherited from class net.minecraft.client.renderer.model.Model
accept, renderType
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Constructor Details
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ArmorStandArmorModel
public ArmorStandArmorModel(float p_i46307_1_) -
ArmorStandArmorModel
protected ArmorStandArmorModel(float p_i46308_1_, int p_i46308_2_, int p_i46308_3_)
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Method Details
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setupAnim
public void setupAnim(ArmorStandEntity p_225597_1_, float p_225597_2_, float p_225597_3_, float p_225597_4_, float p_225597_5_, float p_225597_6_) - Overrides:
setupAnimin classBipedModel<ArmorStandEntity>
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