Class ArmorStandModel
java.lang.Object
net.minecraft.client.renderer.model.Model
net.minecraft.client.renderer.entity.model.EntityModel<E>
net.minecraft.client.renderer.entity.model.AgeableModel<T>
net.minecraft.client.renderer.entity.model.BipedModel<ArmorStandEntity>
net.minecraft.client.renderer.entity.model.ArmorStandArmorModel
net.minecraft.client.renderer.entity.model.ArmorStandModel
- All Implemented Interfaces:
Consumer<ModelRenderer>,IHasArm,IHasHead
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.client.renderer.entity.model.BipedModel
BipedModel.ArmPose -
Field Summary
FieldsModifier and TypeFieldDescriptionprivate final ModelRendererprivate final ModelRendererprivate final ModelRendererprivate final ModelRendererFields inherited from class net.minecraft.client.renderer.entity.model.BipedModel
body, crouching, hat, head, leftArm, leftArmPose, leftLeg, rightArm, rightArmPose, rightLeg, swimAmountFields inherited from class net.minecraft.client.renderer.entity.model.EntityModel
attackTime, riding, youngFields inherited from class net.minecraft.client.renderer.model.Model
renderType, texHeight, texWidth -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprotected Iterable<ModelRenderer>voidprepareMobModel(ArmorStandEntity p_212843_1_, float p_212843_2_, float p_212843_3_, float p_212843_4_) voidsetupAnim(ArmorStandEntity p_225597_1_, float p_225597_2_, float p_225597_3_, float p_225597_4_, float p_225597_5_, float p_225597_6_) voidtranslateToHand(HandSide p_225599_1_, MatrixStack p_225599_2_) Methods inherited from class net.minecraft.client.renderer.entity.model.BipedModel
copyPropertiesTo, getArm, getAttackArm, getHead, headParts, rotlerpRad, setAllVisible, setupAttackAnimationMethods inherited from class net.minecraft.client.renderer.entity.model.AgeableModel
renderToBufferMethods inherited from class net.minecraft.client.renderer.entity.model.EntityModel
copyPropertiesToMethods inherited from class net.minecraft.client.renderer.model.Model
accept, renderType
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Field Details
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bodyStick1
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bodyStick2
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shoulderStick
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basePlate
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Constructor Details
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ArmorStandModel
public ArmorStandModel() -
ArmorStandModel
public ArmorStandModel(float p_i46306_1_)
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Method Details
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prepareMobModel
public void prepareMobModel(ArmorStandEntity p_212843_1_, float p_212843_2_, float p_212843_3_, float p_212843_4_) - Overrides:
prepareMobModelin classBipedModel<ArmorStandEntity>
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setupAnim
public void setupAnim(ArmorStandEntity p_225597_1_, float p_225597_2_, float p_225597_3_, float p_225597_4_, float p_225597_5_, float p_225597_6_) - Overrides:
setupAnimin classArmorStandArmorModel
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bodyParts
- Overrides:
bodyPartsin classBipedModel<ArmorStandEntity>
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translateToHand
- Specified by:
translateToHandin interfaceIHasArm- Overrides:
translateToHandin classBipedModel<ArmorStandEntity>
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