Class DrownedModel<T extends ZombieEntity>

All Implemented Interfaces:
Consumer<ModelRenderer>, IHasArm, IHasHead

public class DrownedModel<T extends ZombieEntity> extends ZombieModel<T>
  • Constructor Details

    • DrownedModel

      public DrownedModel(float p_i48915_1_, float p_i48915_2_, int p_i48915_3_, int p_i48915_4_)
    • DrownedModel

      public DrownedModel(float p_i49398_1_, boolean p_i49398_2_)
  • Method Details

    • prepareMobModel

      public void prepareMobModel(T p_212843_1_, float p_212843_2_, float p_212843_3_, float p_212843_4_)
      Overrides:
      prepareMobModel in class BipedModel<T extends ZombieEntity>
    • setupAnim

      public void setupAnim(T p_225597_1_, float p_225597_2_, float p_225597_3_, float p_225597_4_, float p_225597_5_, float p_225597_6_)
      Overrides:
      setupAnim in class AbstractZombieModel<T extends ZombieEntity>