public class HoglinEntity extends AnimalEntity implements IMob, IFlinging
AgeableEntity.AgeableData
Entity.IMoveCallback
Modifier and Type | Field and Description |
---|---|
private int |
attackAnimationRemainingTicks |
private boolean |
cannotBeHunted |
private static DataParameter<java.lang.Boolean> |
DATA_IMMUNE_TO_ZOMBIFICATION |
protected static com.google.common.collect.ImmutableList<? extends MemoryModuleType<?>> |
MEMORY_TYPES |
protected static com.google.common.collect.ImmutableList<? extends SensorType<? extends Sensor<? super HoglinEntity>>> |
SENSOR_TYPES |
private int |
timeInOverworld |
age, forcedAge, forcedAgeTimer
ambientSoundTime, armorDropChances, goalSelector, handDropChances, jumpControl, lookControl, moveControl, navigation, targetSelector, xpReward
animationPosition, animationSpeed, animationSpeedOld, animStep, animStepO, attackAnim, attackStrengthTicker, autoSpinAttackTicks, brain, DATA_LIVING_ENTITY_FLAGS, dead, deathScore, deathTime, fallFlyTicks, flyingSpeed, hurtDir, hurtDuration, hurtTime, invulnerableDuration, jumping, lastHurt, lastHurtByPlayer, lastHurtByPlayerTime, lerpHeadSteps, lerpSteps, lerpX, lerpXRot, lerpY, lerpYRot, lerpZ, lyHeadRot, noActionTime, oAttackAnim, oRun, removeArrowTime, removeStingerTime, rotA, rotOffs, run, SLEEPING_DIMENSIONS, swinging, swingingArm, swingTime, timeOffs, useItem, useItemRemaining, xxa, yBodyRot, yBodyRotO, yHeadRot, yHeadRotO, yya, zza
blocksBuilding, boardingCooldown, DATA_POSE, DATA_SHARED_FLAGS_ID, entityData, fallDistance, firstTick, fluidHeight, fluidOnEyes, forcedLoading, glowing, hasImpulse, horizontalCollision, hurtMarked, inChunk, invulnerableTime, isInsidePortal, level, LOGGER, maxUpStep, moveDist, noCulling, noPhysics, onGround, portalEntrancePos, portalTime, pushthrough, random, removed, stringUUID, stuckSpeedMultiplier, tickCount, uuid, verticalCollision, walkDist, walkDistO, wasEyeInWater, wasTouchingWater, xChunk, xo, xOld, xRot, xRotO, yChunk, yo, yOld, yRot, yRotO, zChunk, zo, zOld
NULL
Constructor and Description |
---|
HoglinEntity(EntityType<? extends HoglinEntity> p_i231569_1_,
World p_i231569_2_) |
canMate, checkAnimalSpawnRules, getAmbientSoundInterval, getInLoveTime, getLoveCause, getMyRidingOffset, isInLove, resetLove, setInLove, setInLoveTime, spawnChildFromBreeding, usePlayerItem
ageUp, ageUp, canBreed, getAge, isBaby, onSyncedDataUpdated, setAge, setBaby
checkSpawnRules, followLeashSpeed, getWalkTargetValue, isPathFinding, onLeashDistance, tickLeash
ate, baseTick, canAttack, canAttackType, canBeControlledByRider, canCutCorner, canFireProjectileWeapon, canHoldItem, canPickUpLoot, canReplaceCurrentItem, canReplaceEqualItem, canTakeItem, checkDespawn, checkMobSpawnRules, checkSpawnObstruction, convertTo, createBodyControl, createLootContext, createMobAttributes, createNavigation, dropCustomDeathLoot, dropFromLootTable, dropLeash, enchantSpawnedArmor, enchantSpawnedWeapon, equipItemIfPossible, getArmorSlots, getDefaultLootTable, getEquipmentDropChance, getEquipmentForSlot, getEquipmentSlotForItem, getHandSlots, getHeadRotSpeed, getItemBySlot, getJumpControl, getLeashHolder, getLookControl, getLootTable, getMainArm, getMaxFallDistance, getMaxHeadXRot, getMaxHeadYRot, getMaxSpawnClusterSize, getMoveControl, getNavigation, getPathfindingMalus, getRestrictCenter, getRestrictRadius, getSensing, getTarget, hasRestriction, interact, isAggressive, isControlledByLocalInstance, isEffectiveAi, isLeashed, isLeftHanded, isMaxGroupSizeReached, isNoAi, isPersistenceRequired, isSunBurnTick, isValidSlotForItem, isWithinRestriction, isWithinRestriction, jumpInLiquid, lookAt, onOffspringSpawnedFromEgg, pickUpItem, playAmbientSound, playHurtSound, populateDefaultEquipmentEnchantments, populateDefaultEquipmentSlots, registerGoals, removeAfterChangingDimensions, requiresCustomPersistence, restrictTo, serverAiStep, setAggressive, setCanPickUpLoot, setDelayedLeashHolderId, setDropChance, setGuaranteedDrop, setItemSlot, setItemSlotAndDropWhenKilled, setLeashedTo, setLeftHanded, setNoAi, setPathfindingMalus, setPersistenceRequired, setSlot, setSpeed, setTarget, setXxa, setYya, setZza, shouldDespawnInPeaceful, shouldPassengersInheritMalus, spawnAnim, startRiding, tick, tickHeadTurn, updateControlFlags, wantsToPickUp
actuallyHurt, addEffect, animateHurt, areAllEffectsAmbient, attackable, blockUsingShield, broadcastBreakEvent, broadcastBreakEvent, calculateEntityAnimation, calculateFallDamage, canAttack, canBeAffected, canBreatheUnderwater, canSee, canSpawnSoulSpeedParticle, canStandOnFluid, causeFallDamage, checkAutoSpinAttack, checkFallDamage, clearSleepingPos, completeUsingItem, createLivingAttributes, createWitherRose, curePotionEffects, decreaseAirSupply, die, doAutoAttackOnTouch, doPush, dropAllDeathLoot, dropEquipment, dropExperience, eat, forceAddEffect, getAbsorptionAmount, getActiveEffects, getActiveEffectsMap, getAddEntityPacket, getArmorCoverPercentage, getArmorValue, getArrowCount, getAttackAnim, getAttribute, getAttributeBaseValue, getAttributes, getAttributeValue, getBedOrientation, getBlockSpeedFactor, getBoundingBoxForCulling, getCapability, getCombatTracker, getDamageAfterArmorAbsorb, getDamageAfterMagicAbsorb, getDimensions, getDismountPoses, getDrinkingSound, getEatingSound, getEffect, getEyeHeight, getFallDamageSound, getFallFlyingTicks, getFeetBlockState, getFluidFallingAdjustedMovement, getHealth, getItemInHand, getJumpPower, getKillCredit, getLastClimbablePos, getLastDamageSource, getLastHurtByMob, getLastHurtByMobTimestamp, getLastHurtMob, getLastHurtMobTimestamp, getLocalBoundsForPose, getMainHandItem, getMaxHealth, getMobType, getNoActionTime, getOffhandItem, getProjectile, getRandom, getRelativePortalPosition, getScale, getSleepingPos, getSoundVolume, getSpeed, getStandingEyeHeight, getStingerCount, getSwimAmount, getTicksUsingItem, getUsedItemHand, getUseItem, getUseItemRemainingTicks, getViewYRot, getVisibilityPercent, getVoicePitch, getWaterSlowDown, getYHeadRot, goDownInWater, handleRelativeFrictionAndCalculateMovement, hasEffect, hasItemInSlot, heal, hurtArmor, hurtCurrentlyUsedShield, increaseAirSupply, invalidateCaps, isAffectedByFluids, isAffectedByPotions, isAlive, isAlwaysExperienceDropper, isAutoSpinAttack, isBlocking, isDeadOrDying, isFallFlying, isHolding, isHolding, isImmobile, isInvertedHealAndHarm, isInWall, isPickable, isPushable, isSensitiveToWater, isSleeping, isSuppressingSlidingDownLadder, isUsingItem, isVisuallySwimming, jumpFromGround, kill, knockback, lerpHeadTo, lerpTo, lookAt, markHurt, onChangedBlock, onClimbable, onEffectAdded, onEffectRemoved, onEffectUpdated, onEnterCombat, onItemPickup, onLeaveCombat, onSoulSpeedBlock, outOfWorld, playBlockFallSound, playEquipSound, push, pushEntities, randomTeleport, releaseUsingItem, removeAllEffects, removeEffect, removeEffectNoUpdate, removeEffectParticles, removeSoulSpeed, resetForwardDirectionOfRelativePortalPosition, rideableUnderWater, rideTick, setAbsorptionAmount, setArrowCount, setHealth, setItemInHand, setJumping, setLastHurtByMob, setLastHurtByPlayer, setLastHurtMob, setLivingEntityFlag, setNoActionTime, setOnGround, setRecordPlayingNearby, setSleepingPos, setSprinting, setStingerCount, setYBodyRot, setYHeadRot, shouldDropLoot, shouldRemoveSoulSpeed, shouldRiderFaceForward, shouldShowName, spawnSoulSpeedParticle, startAutoSpinAttack, startSleeping, startUsingItem, stopRiding, stopSleeping, stopUsingItem, swing, swing, take, tickDeath, tickEffects, travel, triggerItemUseEffects, tryAddSoulSpeed, updateEffectVisibility, updateInvisibilityStatus, updateSwingTime
absMoveTo, absMoveTo, acceptsFailure, acceptsSuccess, addPassenger, addTag, awardKillScore, blockPosition, broadcastToPlayer, calculateUpVector, calculateViewVector, canAddPassenger, canBeCollidedWith, canChangeDimensions, canCollideWith, canEnterPose, canRide, canSpawnSprintParticle, canTrample, canUpdate, canUpdate, captureDrops, captureDrops, changeDimension, changeDimension, checkAndResetForcedChunkAdditionFlag, checkAndResetUpdateChunkPos, checkInsideBlocks, clearFire, closerThan, collideBoundingBox, collideBoundingBoxHeuristically, collideBoundingBoxLegacy, copyPosition, createCommandSourceStack, createHoverEvent, displayFireAnimation, distanceTo, distanceToSqr, distanceToSqr, distanceToSqr, doEnchantDamageEffects, doWaterSplashEffect, ejectPassengers, equals, fillCrashReportCategory, findDimensionEntryPoint, fireImmune, getAirSupply, getAllSlots, getBbHeight, getBbWidth, getBlockExplosionResistance, getBlockJumpFactor, getBlockPosBelowThatAffectsMyMovement, getBlockStateOn, getBoundingBox, getBoundingBoxForPose, getBrightness, getCollisionHorizontalEscapeVector, getCommandSenderWorld, getControllingPassenger, getCustomName, getDeltaMovement, getDimensionChangingDelay, getDirection, getDismountLocationForPassenger, getDisplayName, getEncodeId, getEntityData, getExitPortal, getEyeHeight, getEyeHeight, getEyeHeightAccess, getEyePosition, getEyeY, getFireImmuneTicks, getFluidHeight, getFluidJumpThreshold, getForward, getHorizontalDistanceSqr, getId, getIndirectPassengers, getLeashOffset, getLightProbePosition, getLookAngle, getMaxAirSupply, getMotionDirection, getName, getOnPos, getPacketCoordinates, getPassengers, getPermissionLevel, getPersistentData, getPickRadius, getPistonPushReaction, getPortalWaitTime, getPose, getPosition, getRandomX, getRandomY, getRandomZ, getRemainingFireTicks, getRootVehicle, getRopeHoldPosition, getRotationVector, getScoreboardName, getSelfAndPassengers, getServer, getSharedFlag, getStringUUID, getSwimHighSpeedSplashSound, getTags, getTeam, getTeamColor, getType, getTypeName, getUpVector, getUUID, getVehicle, getViewScale, getViewVector, getViewXRot, getX, getX, getY, getY, getZ, getZ, handleInsidePortal, handleNetherPortal, hasCustomName, hashCode, hasIndirectPassenger, hasOnePlayerPassenger, hasPassenger, hasPassenger, hasPermissions, ignoreExplosion, interactAt, is, isAddedToWorld, isAlliedTo, isAlliedTo, isAttackable, isColliding, isCrouching, isCustomNameVisible, isDescending, isDiscrete, isEyeInFluid, isFree, isGlowing, isIgnoringBlockTriggers, isInLava, isInvisible, isInvisibleTo, isInvulnerable, isInvulnerableTo, isInWater, isInWaterOrBubble, isInWaterOrRain, isInWaterRainOrBubble, isMovementNoisy, isNoGravity, isOnFire, isOnGround, isOnPortalCooldown, isPassenger, isPassengerOfSameVehicle, isPushedByFluid, isShiftKeyDown, isSilent, isSpectator, isSprinting, isSteppingCarefully, isSuppressingBounce, isSwimming, isUnderWater, isVehicle, isVisuallyCrawling, killed, lavaHurt, lerpMotion, limitPistonMovement, load, makeFlySound, makeStuckInBlock, maybeBackOffFromEdge, mirror, move, moveRelative, moveTo, moveTo, moveTo, moveTo, moveTowardsClosestSpace, newDoubleList, newFloatList, nextStep, onAboveBubbleCol, onAddedToWorld, onInsideBlock, onInsideBubbleColumn, onlyOpCanSetNbt, onPassengerTurned, onRemovedFromWorld, pick, playerTouch, playFlySound, playSound, playSwimSound, position, positionRider, processPortalCooldown, push, reapplyPosition, refreshDimensions, remove, remove, removePassenger, removeTag, removeVehicle, repositionEntityAfterLoad, resetPos, restoreFrom, revive, rotate, save, saveAsPassenger, saveWithoutId, sendMessage, setAirSupply, setBoundingBox, setCustomName, setCustomNameVisible, setDeltaMovement, setDeltaMovement, setGlowing, setId, setInvisible, setInvulnerable, setLevel, setLocationFromBoundingbox, setNoGravity, setPacketCoordinates, setPacketCoordinates, setPortalCooldown, setPos, setPosAndOldPos, setPose, setPosRaw, setRemainingFireTicks, setRot, setSecondsOnFire, setSharedFlag, setShiftKeyDown, setSilent, setSwimming, setUUID, setViewScale, shouldBlockExplode, shouldInformAdmins, shouldRender, shouldRenderAtSqrDistance, showVehicleHealth, skipAttackInteraction, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnSprintParticle, startRiding, startSeenByPlayer, stopSeenByPlayer, teleportTo, teleportToWithTicket, thunderHit, toString, turn, unRide, updateFluidHeightAndDoFluidPushing, updateInWaterStateAndDoFluidPushing, updateSwimming
areCapsCompatible, areCapsCompatible, deserializeCaps, gatherCapabilities, gatherCapabilities, gatherCapabilities, getCapabilities, reviveCaps, serializeCaps
clone, finalize, getClass, notify, notifyAll, wait, wait, wait
hurtAndThrowTarget, throwTarget
canBeRiddenInWater, canRiderInteract, deserializeNBT, getClassification, getEntity, getParts, getPickedResult, isMultipartEntity, serializeNBT, shouldRiderSit
getCapability
private static final DataParameter<java.lang.Boolean> DATA_IMMUNE_TO_ZOMBIFICATION
private int attackAnimationRemainingTicks
private int timeInOverworld
private boolean cannotBeHunted
protected static final com.google.common.collect.ImmutableList<? extends SensorType<? extends Sensor<? super HoglinEntity>>> SENSOR_TYPES
protected static final com.google.common.collect.ImmutableList<? extends MemoryModuleType<?>> MEMORY_TYPES
public HoglinEntity(EntityType<? extends HoglinEntity> p_i231569_1_, World p_i231569_2_)
public boolean canBeLeashed(PlayerEntity p_184652_1_)
canBeLeashed
in class MobEntity
public static AttributeModifierMap.MutableAttribute createAttributes()
public boolean doHurtTarget(Entity p_70652_1_)
doHurtTarget
in class MobEntity
protected void blockedByShield(LivingEntity p_213371_1_)
blockedByShield
in class LivingEntity
public boolean hurt(DamageSource p_70097_1_, float p_70097_2_)
hurt
in class AnimalEntity
protected Brain.BrainCodec<HoglinEntity> brainProvider()
brainProvider
in class LivingEntity
protected Brain<?> makeBrain(com.mojang.serialization.Dynamic<?> p_213364_1_)
makeBrain
in class LivingEntity
public Brain<HoglinEntity> getBrain()
getBrain
in class LivingEntity
protected void customServerAiStep()
customServerAiStep
in class AnimalEntity
public void aiStep()
aiStep
in class AnimalEntity
protected void ageBoundaryReached()
ageBoundaryReached
in class AgeableEntity
public static boolean checkHoglinSpawnRules(EntityType<HoglinEntity> p_234361_0_, IWorld p_234361_1_, SpawnReason p_234361_2_, BlockPos p_234361_3_, java.util.Random p_234361_4_)
@Nullable public ILivingEntityData finalizeSpawn(IServerWorld p_213386_1_, DifficultyInstance p_213386_2_, SpawnReason p_213386_3_, @Nullable ILivingEntityData p_213386_4_, @Nullable CompoundNBT p_213386_5_)
finalizeSpawn
in class AgeableEntity
public boolean removeWhenFarAway(double p_213397_1_)
removeWhenFarAway
in class AnimalEntity
public float getWalkTargetValue(BlockPos p_205022_1_, IWorldReader p_205022_2_)
getWalkTargetValue
in class AnimalEntity
public double getPassengersRidingOffset()
getPassengersRidingOffset
in class Entity
public ActionResultType mobInteract(PlayerEntity p_230254_1_, Hand p_230254_2_)
mobInteract
in class AnimalEntity
public void handleEntityEvent(byte p_70103_1_)
handleEntityEvent
in class AnimalEntity
public int getAttackAnimationRemainingTicks()
getAttackAnimationRemainingTicks
in interface IFlinging
protected boolean shouldDropExperience()
shouldDropExperience
in class LivingEntity
protected int getExperienceReward(PlayerEntity p_70693_1_)
getExperienceReward
in class AnimalEntity
private void finishConversion(ServerWorld p_234360_1_)
public boolean isFood(ItemStack p_70877_1_)
isFood
in class AnimalEntity
public boolean isAdult()
protected void defineSynchedData()
defineSynchedData
in class AgeableEntity
public void addAdditionalSaveData(CompoundNBT p_213281_1_)
addAdditionalSaveData
in class AnimalEntity
public void readAdditionalSaveData(CompoundNBT p_70037_1_)
readAdditionalSaveData
in class AnimalEntity
public void setImmuneToZombification(boolean p_234370_1_)
private boolean isImmuneToZombification()
public boolean isConverting()
private void setCannotBeHunted(boolean p_234371_1_)
public boolean canBeHunted()
@Nullable public AgeableEntity getBreedOffspring(ServerWorld p_241840_1_, AgeableEntity p_241840_2_)
getBreedOffspring
in class AgeableEntity
public boolean canFallInLove()
canFallInLove
in class AnimalEntity
public SoundCategory getSoundSource()
getSoundSource
in class Entity
protected SoundEvent getAmbientSound()
getAmbientSound
in class MobEntity
protected SoundEvent getHurtSound(DamageSource p_184601_1_)
getHurtSound
in class LivingEntity
protected SoundEvent getDeathSound()
getDeathSound
in class LivingEntity
protected SoundEvent getSwimSound()
getSwimSound
in class Entity
protected SoundEvent getSwimSplashSound()
getSwimSplashSound
in class Entity
protected void playStepSound(BlockPos p_180429_1_, BlockState p_180429_2_)
playStepSound
in class Entity
protected void playSound(SoundEvent p_241412_1_)
protected void sendDebugPackets()
sendDebugPackets
in class MobEntity