public class PillagerEntity extends AbstractIllagerEntity implements ICrossbowUser
AbstractIllagerEntity.ArmPose, AbstractIllagerEntity.RaidOpenDoorGoal
AbstractRaiderEntity.CelebrateRaidLossGoal, AbstractRaiderEntity.FindTargetGoal, AbstractRaiderEntity.InvadeHomeGoal, AbstractRaiderEntity.PromoteLeaderGoal<T extends AbstractRaiderEntity>
PatrollerEntity.PatrolGoal<T extends PatrollerEntity>
Entity.IMoveCallback
Modifier and Type | Field and Description |
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private Inventory |
inventory |
private static DataParameter<java.lang.Boolean> |
IS_CHARGING_CROSSBOW |
IS_CELEBRATING, raid
ambientSoundTime, armorDropChances, goalSelector, handDropChances, jumpControl, lookControl, moveControl, navigation, targetSelector, xpReward
animationPosition, animationSpeed, animationSpeedOld, animStep, animStepO, attackAnim, attackStrengthTicker, autoSpinAttackTicks, brain, DATA_LIVING_ENTITY_FLAGS, dead, deathScore, deathTime, fallFlyTicks, flyingSpeed, hurtDir, hurtDuration, hurtTime, invulnerableDuration, jumping, lastHurt, lastHurtByPlayer, lastHurtByPlayerTime, lerpHeadSteps, lerpSteps, lerpX, lerpXRot, lerpY, lerpYRot, lerpZ, lyHeadRot, noActionTime, oAttackAnim, oRun, removeArrowTime, removeStingerTime, rotA, rotOffs, run, SLEEPING_DIMENSIONS, swinging, swingingArm, swingTime, timeOffs, useItem, useItemRemaining, xxa, yBodyRot, yBodyRotO, yHeadRot, yHeadRotO, yya, zza
blocksBuilding, boardingCooldown, DATA_POSE, DATA_SHARED_FLAGS_ID, entityData, fallDistance, firstTick, fluidHeight, fluidOnEyes, forcedLoading, glowing, hasImpulse, horizontalCollision, hurtMarked, inChunk, invulnerableTime, isInsidePortal, level, LOGGER, maxUpStep, moveDist, noCulling, noPhysics, onGround, portalEntrancePos, portalTime, pushthrough, random, removed, stringUUID, stuckSpeedMultiplier, tickCount, uuid, verticalCollision, walkDist, walkDistO, wasEyeInWater, wasTouchingWater, xChunk, xo, xOld, xRot, xRotO, yChunk, yo, yOld, yRot, yRotO, zChunk, zo, zOld
NULL
Constructor and Description |
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PillagerEntity(EntityType<? extends PillagerEntity> p_i50198_1_,
World p_i50198_2_) |
getMobType
aiStep, canJoinPatrol, canJoinRaid, die, getCurrentRaid, getTicksOutsideRaid, getWave, hasActiveRaid, hurt, isCelebrating, removeWhenFarAway, requiresCustomPersistence, setCanJoinRaid, setCelebrating, setCurrentRaid, setTicksOutsideRaid, setWave, updateNoActionTime
canBeLeader, checkPatrollingMonsterSpawnRules, findPatrolTarget, getMyRidingOffset, getPatrolTarget, hasPatrolTarget, isPatrolLeader, isPatrolling, setPatrolLeader, setPatrolling, setPatrolTarget
checkAnyLightMonsterSpawnRules, checkMonsterSpawnRules, createMonsterAttributes, getFallDamageSound, getProjectile, getSoundSource, getSwimSound, getSwimSplashSound, isDarkEnoughToSpawn, isPreventingPlayerRest, shouldDespawnInPeaceful, shouldDropExperience, shouldDropLoot
checkSpawnRules, followLeashSpeed, getWalkTargetValue, isPathFinding, onLeashDistance, tickLeash
ate, baseTick, canAttack, canAttackType, canBeControlledByRider, canBeLeashed, canCutCorner, canHoldItem, canPickUpLoot, canReplaceCurrentItem, canReplaceEqualItem, canTakeItem, checkDespawn, checkMobSpawnRules, checkSpawnObstruction, convertTo, createBodyControl, createLootContext, createMobAttributes, createNavigation, customServerAiStep, doHurtTarget, dropCustomDeathLoot, dropFromLootTable, dropLeash, enchantSpawnedArmor, equipItemIfPossible, getAmbientSoundInterval, getArmorSlots, getDefaultLootTable, getEquipmentDropChance, getEquipmentForSlot, getEquipmentSlotForItem, getExperienceReward, getHandSlots, getHeadRotSpeed, getItemBySlot, getJumpControl, getLeashHolder, getLookControl, getLootTable, getMainArm, getMaxFallDistance, getMaxHeadXRot, getMaxHeadYRot, getMoveControl, getNavigation, getPathfindingMalus, getRestrictCenter, getRestrictRadius, getSensing, getTarget, handleEntityEvent, hasRestriction, interact, isAggressive, isControlledByLocalInstance, isEffectiveAi, isLeashed, isLeftHanded, isMaxGroupSizeReached, isNoAi, isPersistenceRequired, isSunBurnTick, isValidSlotForItem, isWithinRestriction, isWithinRestriction, jumpInLiquid, lookAt, mobInteract, onOffspringSpawnedFromEgg, playAmbientSound, playHurtSound, populateDefaultEquipmentEnchantments, removeAfterChangingDimensions, restrictTo, sendDebugPackets, serverAiStep, setAggressive, setBaby, setCanPickUpLoot, setDelayedLeashHolderId, setDropChance, setGuaranteedDrop, setItemSlot, setItemSlotAndDropWhenKilled, setLeashedTo, setLeftHanded, setNoAi, setPathfindingMalus, setPersistenceRequired, setSpeed, setTarget, setXxa, setYya, setZza, shouldPassengersInheritMalus, spawnAnim, startRiding, tick, tickHeadTurn, updateControlFlags, wantsToPickUp
actuallyHurt, addEffect, animateHurt, areAllEffectsAmbient, attackable, blockedByShield, blockUsingShield, brainProvider, broadcastBreakEvent, broadcastBreakEvent, calculateEntityAnimation, calculateFallDamage, canAttack, canBeAffected, canBreatheUnderwater, canSee, canSpawnSoulSpeedParticle, canStandOnFluid, causeFallDamage, checkAutoSpinAttack, checkFallDamage, clearSleepingPos, completeUsingItem, createLivingAttributes, createWitherRose, curePotionEffects, decreaseAirSupply, doAutoAttackOnTouch, doPush, dropAllDeathLoot, dropEquipment, dropExperience, eat, forceAddEffect, getAbsorptionAmount, getActiveEffects, getActiveEffectsMap, getAddEntityPacket, getArmorCoverPercentage, getArmorValue, getArrowCount, getAttackAnim, getAttribute, getAttributeBaseValue, getAttributes, getAttributeValue, getBedOrientation, getBlockSpeedFactor, getBoundingBoxForCulling, getBrain, getCapability, getCombatTracker, getDamageAfterArmorAbsorb, getDamageAfterMagicAbsorb, getDimensions, getDismountPoses, getDrinkingSound, getEatingSound, getEffect, getEyeHeight, getFallFlyingTicks, getFeetBlockState, getFluidFallingAdjustedMovement, getHealth, getItemInHand, getJumpPower, getKillCredit, getLastClimbablePos, getLastDamageSource, getLastHurtByMob, getLastHurtByMobTimestamp, getLastHurtMob, getLastHurtMobTimestamp, getLocalBoundsForPose, getMainHandItem, getMaxHealth, getNoActionTime, getOffhandItem, getRandom, getRelativePortalPosition, getScale, getSleepingPos, getSoundVolume, getSpeed, getStandingEyeHeight, getStingerCount, getSwimAmount, getTicksUsingItem, getUsedItemHand, getUseItem, getUseItemRemainingTicks, getViewYRot, getVisibilityPercent, getVoicePitch, getWaterSlowDown, getYHeadRot, goDownInWater, handleRelativeFrictionAndCalculateMovement, hasEffect, hasItemInSlot, heal, hurtArmor, hurtCurrentlyUsedShield, increaseAirSupply, invalidateCaps, isAffectedByFluids, isAffectedByPotions, isAlive, isAlwaysExperienceDropper, isAutoSpinAttack, isBaby, isBlocking, isDeadOrDying, isFallFlying, isHolding, isHolding, isImmobile, isInvertedHealAndHarm, isInWall, isPickable, isPushable, isSensitiveToWater, isSleeping, isSuppressingSlidingDownLadder, isUsingItem, isVisuallySwimming, jumpFromGround, kill, knockback, lerpHeadTo, lerpTo, lookAt, makeBrain, markHurt, onChangedBlock, onClimbable, onEffectAdded, onEffectRemoved, onEffectUpdated, onEnterCombat, onItemPickup, onLeaveCombat, onSoulSpeedBlock, onSyncedDataUpdated, outOfWorld, playBlockFallSound, playEquipSound, push, pushEntities, randomTeleport, releaseUsingItem, removeAllEffects, removeEffect, removeEffectNoUpdate, removeEffectParticles, removeSoulSpeed, resetForwardDirectionOfRelativePortalPosition, rideableUnderWater, rideTick, setAbsorptionAmount, setArrowCount, setHealth, setItemInHand, setJumping, setLastHurtByMob, setLastHurtByPlayer, setLastHurtMob, setLivingEntityFlag, setNoActionTime, setOnGround, setRecordPlayingNearby, setSleepingPos, setSprinting, setStingerCount, setYBodyRot, setYHeadRot, shouldRemoveSoulSpeed, shouldRiderFaceForward, shouldShowName, spawnSoulSpeedParticle, startAutoSpinAttack, startSleeping, startUsingItem, stopRiding, stopSleeping, stopUsingItem, swing, swing, take, tickDeath, tickEffects, travel, triggerItemUseEffects, tryAddSoulSpeed, updateEffectVisibility, updateInvisibilityStatus, updateSwingTime
absMoveTo, absMoveTo, acceptsFailure, acceptsSuccess, addPassenger, addTag, awardKillScore, blockPosition, broadcastToPlayer, calculateUpVector, calculateViewVector, canAddPassenger, canBeCollidedWith, canChangeDimensions, canCollideWith, canEnterPose, canRide, canSpawnSprintParticle, canTrample, canUpdate, canUpdate, captureDrops, captureDrops, changeDimension, changeDimension, checkAndResetForcedChunkAdditionFlag, checkAndResetUpdateChunkPos, checkInsideBlocks, clearFire, closerThan, collideBoundingBox, collideBoundingBoxHeuristically, collideBoundingBoxLegacy, copyPosition, createCommandSourceStack, createHoverEvent, displayFireAnimation, distanceTo, distanceToSqr, distanceToSqr, distanceToSqr, doEnchantDamageEffects, doWaterSplashEffect, ejectPassengers, equals, fillCrashReportCategory, findDimensionEntryPoint, fireImmune, getAirSupply, getAllSlots, getBbHeight, getBbWidth, getBlockExplosionResistance, getBlockJumpFactor, getBlockPosBelowThatAffectsMyMovement, getBlockStateOn, getBoundingBox, getBoundingBoxForPose, getBrightness, getCollisionHorizontalEscapeVector, getCommandSenderWorld, getControllingPassenger, getCustomName, getDeltaMovement, getDimensionChangingDelay, getDirection, getDismountLocationForPassenger, getDisplayName, getEncodeId, getEntityData, getExitPortal, getEyeHeight, getEyeHeight, getEyeHeightAccess, getEyePosition, getEyeY, getFireImmuneTicks, getFluidHeight, getFluidJumpThreshold, getForward, getHorizontalDistanceSqr, getId, getIndirectPassengers, getLeashOffset, getLightProbePosition, getLookAngle, getMaxAirSupply, getMotionDirection, getName, getOnPos, getPacketCoordinates, getPassengers, getPassengersRidingOffset, getPermissionLevel, getPersistentData, getPickRadius, getPistonPushReaction, getPortalWaitTime, getPose, getPosition, getRandomX, getRandomY, getRandomZ, getRemainingFireTicks, getRootVehicle, getRopeHoldPosition, getRotationVector, getScoreboardName, getSelfAndPassengers, getServer, getSharedFlag, getStringUUID, getSwimHighSpeedSplashSound, getTags, getTeam, getTeamColor, getType, getTypeName, getUpVector, getUUID, getVehicle, getViewScale, getViewVector, getViewXRot, getX, getX, getY, getY, getZ, getZ, handleInsidePortal, handleNetherPortal, hasCustomName, hashCode, hasIndirectPassenger, hasOnePlayerPassenger, hasPassenger, hasPassenger, hasPermissions, ignoreExplosion, interactAt, is, isAddedToWorld, isAlliedTo, isAttackable, isColliding, isCrouching, isCustomNameVisible, isDescending, isDiscrete, isEyeInFluid, isFree, isGlowing, isIgnoringBlockTriggers, isInLava, isInvisible, isInvisibleTo, isInvulnerable, isInvulnerableTo, isInWater, isInWaterOrBubble, isInWaterOrRain, isInWaterRainOrBubble, isMovementNoisy, isNoGravity, isOnFire, isOnGround, isOnPortalCooldown, isPassenger, isPassengerOfSameVehicle, isPushedByFluid, isShiftKeyDown, isSilent, isSpectator, isSprinting, isSteppingCarefully, isSuppressingBounce, isSwimming, isUnderWater, isVehicle, isVisuallyCrawling, killed, lavaHurt, lerpMotion, limitPistonMovement, load, makeFlySound, makeStuckInBlock, maybeBackOffFromEdge, mirror, move, moveRelative, moveTo, moveTo, moveTo, moveTo, moveTowardsClosestSpace, newDoubleList, newFloatList, nextStep, onAboveBubbleCol, onAddedToWorld, onInsideBlock, onInsideBubbleColumn, onlyOpCanSetNbt, onPassengerTurned, onRemovedFromWorld, pick, playerTouch, playFlySound, playSound, playStepSound, playSwimSound, position, positionRider, processPortalCooldown, push, reapplyPosition, refreshDimensions, remove, remove, removePassenger, removeTag, removeVehicle, repositionEntityAfterLoad, resetPos, restoreFrom, revive, rotate, save, saveAsPassenger, saveWithoutId, sendMessage, setAirSupply, setBoundingBox, setCustomName, setCustomNameVisible, setDeltaMovement, setDeltaMovement, setGlowing, setId, setInvisible, setInvulnerable, setLevel, setLocationFromBoundingbox, setNoGravity, setPacketCoordinates, setPacketCoordinates, setPortalCooldown, setPos, setPosAndOldPos, setPose, setPosRaw, setRemainingFireTicks, setRot, setSecondsOnFire, setSharedFlag, setShiftKeyDown, setSilent, setSwimming, setUUID, setViewScale, shouldBlockExplode, shouldInformAdmins, shouldRender, shouldRenderAtSqrDistance, showVehicleHealth, skipAttackInteraction, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnSprintParticle, startRiding, startSeenByPlayer, stopSeenByPlayer, teleportTo, teleportToWithTicket, thunderHit, toString, turn, unRide, updateFluidHeightAndDoFluidPushing, updateInWaterStateAndDoFluidPushing, updateSwimming
areCapsCompatible, areCapsCompatible, deserializeCaps, gatherCapabilities, gatherCapabilities, gatherCapabilities, getCapabilities, reviveCaps, serializeCaps
clone, finalize, getClass, notify, notifyAll, wait, wait, wait
getProjectileShotVector, getTarget, performCrossbowAttack, shootCrossbowProjectile
canBeRiddenInWater, canRiderInteract, deserializeNBT, getClassification, getEntity, getParts, getPickedResult, isMultipartEntity, serializeNBT, shouldRiderSit
getCapability
private static final DataParameter<java.lang.Boolean> IS_CHARGING_CROSSBOW
private final Inventory inventory
public PillagerEntity(EntityType<? extends PillagerEntity> p_i50198_1_, World p_i50198_2_)
protected void registerGoals()
registerGoals
in class AbstractIllagerEntity
public static AttributeModifierMap.MutableAttribute createAttributes()
protected void defineSynchedData()
defineSynchedData
in class AbstractRaiderEntity
public boolean canFireProjectileWeapon(ShootableItem p_230280_1_)
canFireProjectileWeapon
in class MobEntity
public boolean isChargingCrossbow()
public void setChargingCrossbow(boolean p_213671_1_)
setChargingCrossbow
in interface ICrossbowUser
public void onCrossbowAttackPerformed()
onCrossbowAttackPerformed
in interface ICrossbowUser
public void addAdditionalSaveData(CompoundNBT p_213281_1_)
addAdditionalSaveData
in class AbstractRaiderEntity
public AbstractIllagerEntity.ArmPose getArmPose()
getArmPose
in class AbstractIllagerEntity
public void readAdditionalSaveData(CompoundNBT p_70037_1_)
readAdditionalSaveData
in class AbstractRaiderEntity
public float getWalkTargetValue(BlockPos p_205022_1_, IWorldReader p_205022_2_)
getWalkTargetValue
in class MonsterEntity
public int getMaxSpawnClusterSize()
getMaxSpawnClusterSize
in class MobEntity
@Nullable public ILivingEntityData finalizeSpawn(IServerWorld p_213386_1_, DifficultyInstance p_213386_2_, SpawnReason p_213386_3_, @Nullable ILivingEntityData p_213386_4_, @Nullable CompoundNBT p_213386_5_)
finalizeSpawn
in class AbstractRaiderEntity
protected void populateDefaultEquipmentSlots(DifficultyInstance p_180481_1_)
populateDefaultEquipmentSlots
in class MobEntity
protected void enchantSpawnedWeapon(float p_241844_1_)
enchantSpawnedWeapon
in class MobEntity
public boolean isAlliedTo(Entity p_184191_1_)
isAlliedTo
in class Entity
protected SoundEvent getAmbientSound()
getAmbientSound
in class MobEntity
protected SoundEvent getDeathSound()
getDeathSound
in class MonsterEntity
protected SoundEvent getHurtSound(DamageSource p_184601_1_)
getHurtSound
in class MonsterEntity
public void performRangedAttack(LivingEntity p_82196_1_, float p_82196_2_)
performRangedAttack
in interface IRangedAttackMob
public void shootCrossbowProjectile(LivingEntity p_230284_1_, ItemStack p_230284_2_, ProjectileEntity p_230284_3_, float p_230284_4_)
shootCrossbowProjectile
in interface ICrossbowUser
protected void pickUpItem(ItemEntity p_175445_1_)
pickUpItem
in class AbstractRaiderEntity
private boolean wantsItem(Item p_213672_1_)
public boolean setSlot(int p_174820_1_, ItemStack p_174820_2_)
public void applyRaidBuffs(int p_213660_1_, boolean p_213660_2_)
applyRaidBuffs
in class AbstractRaiderEntity
public SoundEvent getCelebrateSound()
getCelebrateSound
in class AbstractRaiderEntity