public class ShulkerEntity extends GolemEntity implements IMob
Modifier and Type | Class and Description |
---|---|
(package private) class |
ShulkerEntity.AttackGoal |
(package private) class |
ShulkerEntity.AttackNearestGoal |
(package private) class |
ShulkerEntity.BodyHelperController |
(package private) static class |
ShulkerEntity.DefenseAttackGoal |
(package private) class |
ShulkerEntity.PeekGoal |
Entity.IMoveCallback
Modifier and Type | Field and Description |
---|---|
private int |
clientSideTeleportInterpolation |
private static AttributeModifier |
COVERED_ARMOR_MODIFIER |
private static java.util.UUID |
COVERED_ARMOR_MODIFIER_UUID |
private float |
currentPeekAmount |
private float |
currentPeekAmountO |
protected static DataParameter<Direction> |
DATA_ATTACH_FACE_ID |
protected static DataParameter<java.util.Optional<BlockPos>> |
DATA_ATTACH_POS_ID |
protected static DataParameter<java.lang.Byte> |
DATA_COLOR_ID |
protected static DataParameter<java.lang.Byte> |
DATA_PEEK_ID |
private BlockPos |
oldAttachPosition |
ambientSoundTime, armorDropChances, goalSelector, handDropChances, jumpControl, lookControl, moveControl, navigation, targetSelector, xpReward
animationPosition, animationSpeed, animationSpeedOld, animStep, animStepO, attackAnim, attackStrengthTicker, autoSpinAttackTicks, brain, DATA_LIVING_ENTITY_FLAGS, dead, deathScore, deathTime, fallFlyTicks, flyingSpeed, hurtDir, hurtDuration, hurtTime, invulnerableDuration, jumping, lastHurt, lastHurtByPlayer, lastHurtByPlayerTime, lerpHeadSteps, lerpSteps, lerpX, lerpXRot, lerpY, lerpYRot, lerpZ, lyHeadRot, noActionTime, oAttackAnim, oRun, removeArrowTime, removeStingerTime, rotA, rotOffs, run, SLEEPING_DIMENSIONS, swinging, swingingArm, swingTime, timeOffs, useItem, useItemRemaining, xxa, yBodyRot, yBodyRotO, yHeadRot, yHeadRotO, yya, zza
blocksBuilding, boardingCooldown, DATA_POSE, DATA_SHARED_FLAGS_ID, entityData, fallDistance, firstTick, fluidHeight, fluidOnEyes, forcedLoading, glowing, hasImpulse, horizontalCollision, hurtMarked, inChunk, invulnerableTime, isInsidePortal, level, LOGGER, maxUpStep, moveDist, noCulling, noPhysics, onGround, portalEntrancePos, portalTime, pushthrough, random, removed, stringUUID, stuckSpeedMultiplier, tickCount, uuid, verticalCollision, walkDist, walkDistO, wasEyeInWater, wasTouchingWater, xChunk, xo, xOld, xRot, xRotO, yChunk, yo, yOld, yRot, yRotO, zChunk, zo, zOld
NULL
Constructor and Description |
---|
ShulkerEntity(EntityType<? extends ShulkerEntity> p_i50196_1_,
World p_i50196_2_) |
causeFallDamage, getAmbientSoundInterval, removeWhenFarAway
checkSpawnRules, followLeashSpeed, getWalkTargetValue, getWalkTargetValue, isPathFinding, onLeashDistance, tickLeash
ate, baseTick, canAttack, canAttackType, canBeControlledByRider, canBeLeashed, canCutCorner, canFireProjectileWeapon, canHoldItem, canPickUpLoot, canReplaceCurrentItem, canReplaceEqualItem, canTakeItem, checkDespawn, checkMobSpawnRules, checkSpawnObstruction, convertTo, createLootContext, createMobAttributes, createNavigation, customServerAiStep, doHurtTarget, dropCustomDeathLoot, dropFromLootTable, dropLeash, enchantSpawnedArmor, enchantSpawnedWeapon, equipItemIfPossible, finalizeSpawn, getArmorSlots, getDefaultLootTable, getEquipmentDropChance, getEquipmentForSlot, getEquipmentSlotForItem, getExperienceReward, getHandSlots, getHeadRotSpeed, getItemBySlot, getJumpControl, getLeashHolder, getLookControl, getLootTable, getMainArm, getMaxFallDistance, getMaxSpawnClusterSize, getMoveControl, getNavigation, getPathfindingMalus, getRestrictCenter, getRestrictRadius, getSensing, getTarget, handleEntityEvent, hasRestriction, interact, isAggressive, isControlledByLocalInstance, isEffectiveAi, isLeashed, isLeftHanded, isMaxGroupSizeReached, isNoAi, isPersistenceRequired, isSunBurnTick, isValidSlotForItem, isWithinRestriction, isWithinRestriction, jumpInLiquid, lookAt, mobInteract, onOffspringSpawnedFromEgg, pickUpItem, playHurtSound, populateDefaultEquipmentEnchantments, populateDefaultEquipmentSlots, removeAfterChangingDimensions, requiresCustomPersistence, restrictTo, sendDebugPackets, serverAiStep, setAggressive, setBaby, setCanPickUpLoot, setDelayedLeashHolderId, setDropChance, setGuaranteedDrop, setItemSlot, setItemSlotAndDropWhenKilled, setLeashedTo, setLeftHanded, setNoAi, setPathfindingMalus, setPersistenceRequired, setSlot, setSpeed, setTarget, setXxa, setYya, setZza, shouldDespawnInPeaceful, shouldPassengersInheritMalus, spawnAnim, startRiding, tickHeadTurn, updateControlFlags, wantsToPickUp
actuallyHurt, addEffect, animateHurt, areAllEffectsAmbient, attackable, blockedByShield, blockUsingShield, brainProvider, broadcastBreakEvent, broadcastBreakEvent, calculateEntityAnimation, calculateFallDamage, canAttack, canBeAffected, canBreatheUnderwater, canSee, canSpawnSoulSpeedParticle, canStandOnFluid, checkAutoSpinAttack, checkFallDamage, clearSleepingPos, completeUsingItem, createLivingAttributes, createWitherRose, curePotionEffects, decreaseAirSupply, die, doAutoAttackOnTouch, doPush, dropAllDeathLoot, dropEquipment, dropExperience, eat, forceAddEffect, getAbsorptionAmount, getActiveEffects, getActiveEffectsMap, getAddEntityPacket, getArmorCoverPercentage, getArmorValue, getArrowCount, getAttackAnim, getAttribute, getAttributeBaseValue, getAttributes, getAttributeValue, getBedOrientation, getBlockSpeedFactor, getBoundingBoxForCulling, getBrain, getCapability, getCombatTracker, getDamageAfterArmorAbsorb, getDamageAfterMagicAbsorb, getDimensions, getDismountPoses, getDrinkingSound, getEatingSound, getEffect, getEyeHeight, getFallDamageSound, getFallFlyingTicks, getFeetBlockState, getFluidFallingAdjustedMovement, getHealth, getItemInHand, getJumpPower, getKillCredit, getLastClimbablePos, getLastDamageSource, getLastHurtByMob, getLastHurtByMobTimestamp, getLastHurtMob, getLastHurtMobTimestamp, getLocalBoundsForPose, getMainHandItem, getMaxHealth, getMobType, getNoActionTime, getOffhandItem, getProjectile, getRandom, getRelativePortalPosition, getScale, getSleepingPos, getSoundVolume, getSpeed, getStingerCount, getSwimAmount, getTicksUsingItem, getUsedItemHand, getUseItem, getUseItemRemainingTicks, getViewYRot, getVisibilityPercent, getVoicePitch, getWaterSlowDown, getYHeadRot, goDownInWater, handleRelativeFrictionAndCalculateMovement, hasEffect, hasItemInSlot, heal, hurtArmor, hurtCurrentlyUsedShield, increaseAirSupply, invalidateCaps, isAffectedByFluids, isAffectedByPotions, isAlive, isAlwaysExperienceDropper, isAutoSpinAttack, isBaby, isBlocking, isDeadOrDying, isFallFlying, isHolding, isHolding, isImmobile, isInvertedHealAndHarm, isInWall, isPickable, isPushable, isSensitiveToWater, isSleeping, isSuppressingSlidingDownLadder, isUsingItem, isVisuallySwimming, jumpFromGround, kill, knockback, lerpHeadTo, lookAt, makeBrain, markHurt, onChangedBlock, onClimbable, onEffectAdded, onEffectRemoved, onEffectUpdated, onEnterCombat, onItemPickup, onLeaveCombat, onSoulSpeedBlock, outOfWorld, playBlockFallSound, playEquipSound, pushEntities, randomTeleport, releaseUsingItem, removeAllEffects, removeEffect, removeEffectNoUpdate, removeEffectParticles, removeSoulSpeed, resetForwardDirectionOfRelativePortalPosition, rideableUnderWater, rideTick, setAbsorptionAmount, setArrowCount, setHealth, setItemInHand, setJumping, setLastHurtByMob, setLastHurtByPlayer, setLastHurtMob, setLivingEntityFlag, setNoActionTime, setOnGround, setRecordPlayingNearby, setSleepingPos, setSprinting, setStingerCount, setYBodyRot, setYHeadRot, shouldDropExperience, shouldDropLoot, shouldRemoveSoulSpeed, shouldRiderFaceForward, shouldShowName, spawnSoulSpeedParticle, startAutoSpinAttack, startSleeping, startUsingItem, stopRiding, stopSleeping, stopUsingItem, swing, swing, take, tickDeath, tickEffects, travel, triggerItemUseEffects, tryAddSoulSpeed, updateEffectVisibility, updateInvisibilityStatus, updateSwingTime
absMoveTo, absMoveTo, acceptsFailure, acceptsSuccess, addPassenger, addTag, awardKillScore, blockPosition, broadcastToPlayer, calculateUpVector, calculateViewVector, canAddPassenger, canChangeDimensions, canCollideWith, canEnterPose, canRide, canSpawnSprintParticle, canTrample, canUpdate, canUpdate, captureDrops, captureDrops, changeDimension, changeDimension, checkAndResetForcedChunkAdditionFlag, checkAndResetUpdateChunkPos, checkInsideBlocks, clearFire, closerThan, collideBoundingBox, collideBoundingBoxHeuristically, collideBoundingBoxLegacy, copyPosition, createCommandSourceStack, createHoverEvent, displayFireAnimation, distanceTo, distanceToSqr, distanceToSqr, distanceToSqr, doEnchantDamageEffects, doWaterSplashEffect, ejectPassengers, equals, fillCrashReportCategory, findDimensionEntryPoint, fireImmune, getAirSupply, getAllSlots, getBbHeight, getBbWidth, getBlockExplosionResistance, getBlockJumpFactor, getBlockPosBelowThatAffectsMyMovement, getBlockStateOn, getBoundingBox, getBoundingBoxForPose, getBrightness, getCollisionHorizontalEscapeVector, getCommandSenderWorld, getControllingPassenger, getCustomName, getDeltaMovement, getDimensionChangingDelay, getDirection, getDismountLocationForPassenger, getDisplayName, getEncodeId, getEntityData, getExitPortal, getEyeHeight, getEyeHeight, getEyeHeightAccess, getEyePosition, getEyeY, getFireImmuneTicks, getFluidHeight, getFluidJumpThreshold, getForward, getHorizontalDistanceSqr, getId, getIndirectPassengers, getLeashOffset, getLightProbePosition, getLookAngle, getMaxAirSupply, getMotionDirection, getMyRidingOffset, getName, getOnPos, getPacketCoordinates, getPassengers, getPassengersRidingOffset, getPermissionLevel, getPersistentData, getPistonPushReaction, getPortalWaitTime, getPose, getPosition, getRandomX, getRandomY, getRandomZ, getRemainingFireTicks, getRootVehicle, getRopeHoldPosition, getRotationVector, getScoreboardName, getSelfAndPassengers, getServer, getSharedFlag, getStringUUID, getSwimHighSpeedSplashSound, getSwimSound, getSwimSplashSound, getTags, getTeam, getTeamColor, getType, getTypeName, getUpVector, getUUID, getVehicle, getViewScale, getViewVector, getViewXRot, getX, getX, getY, getY, getZ, getZ, handleInsidePortal, handleNetherPortal, hasCustomName, hashCode, hasIndirectPassenger, hasOnePlayerPassenger, hasPassenger, hasPassenger, hasPermissions, ignoreExplosion, interactAt, is, isAddedToWorld, isAlliedTo, isAlliedTo, isAttackable, isColliding, isCrouching, isCustomNameVisible, isDescending, isDiscrete, isEyeInFluid, isFree, isGlowing, isIgnoringBlockTriggers, isInLava, isInvisible, isInvisibleTo, isInvulnerable, isInvulnerableTo, isInWater, isInWaterOrBubble, isInWaterOrRain, isInWaterRainOrBubble, isNoGravity, isOnFire, isOnGround, isOnPortalCooldown, isPassenger, isPassengerOfSameVehicle, isPushedByFluid, isShiftKeyDown, isSilent, isSpectator, isSprinting, isSteppingCarefully, isSuppressingBounce, isSwimming, isUnderWater, isVehicle, isVisuallyCrawling, killed, lavaHurt, lerpMotion, limitPistonMovement, load, makeFlySound, makeStuckInBlock, maybeBackOffFromEdge, mirror, moveRelative, moveTo, moveTo, moveTo, moveTo, moveTowardsClosestSpace, newDoubleList, newFloatList, nextStep, onAboveBubbleCol, onAddedToWorld, onInsideBlock, onInsideBubbleColumn, onlyOpCanSetNbt, onPassengerTurned, onRemovedFromWorld, pick, playerTouch, playFlySound, playSound, playStepSound, playSwimSound, position, positionRider, processPortalCooldown, push, reapplyPosition, refreshDimensions, remove, remove, removePassenger, removeTag, removeVehicle, repositionEntityAfterLoad, resetPos, restoreFrom, revive, rotate, save, saveAsPassenger, saveWithoutId, sendMessage, setAirSupply, setBoundingBox, setCustomName, setCustomNameVisible, setDeltaMovement, setDeltaMovement, setGlowing, setId, setInvisible, setInvulnerable, setLevel, setLocationFromBoundingbox, setNoGravity, setPacketCoordinates, setPacketCoordinates, setPortalCooldown, setPosAndOldPos, setPose, setPosRaw, setRemainingFireTicks, setRot, setSecondsOnFire, setSharedFlag, setShiftKeyDown, setSilent, setSwimming, setUUID, setViewScale, shouldBlockExplode, shouldInformAdmins, shouldRender, shouldRenderAtSqrDistance, showVehicleHealth, skipAttackInteraction, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnSprintParticle, startRiding, startSeenByPlayer, stopSeenByPlayer, teleportTo, teleportToWithTicket, thunderHit, toString, turn, unRide, updateFluidHeightAndDoFluidPushing, updateInWaterStateAndDoFluidPushing, updateSwimming
areCapsCompatible, areCapsCompatible, deserializeCaps, gatherCapabilities, gatherCapabilities, gatherCapabilities, getCapabilities, reviveCaps, serializeCaps
clone, finalize, getClass, notify, notifyAll, wait, wait, wait
canBeRiddenInWater, canRiderInteract, deserializeNBT, getClassification, getEntity, getParts, getPickedResult, isMultipartEntity, serializeNBT, shouldRiderSit
getCapability
private static final java.util.UUID COVERED_ARMOR_MODIFIER_UUID
private static final AttributeModifier COVERED_ARMOR_MODIFIER
protected static final DataParameter<Direction> DATA_ATTACH_FACE_ID
protected static final DataParameter<java.util.Optional<BlockPos>> DATA_ATTACH_POS_ID
protected static final DataParameter<java.lang.Byte> DATA_PEEK_ID
protected static final DataParameter<java.lang.Byte> DATA_COLOR_ID
private float currentPeekAmountO
private float currentPeekAmount
private BlockPos oldAttachPosition
private int clientSideTeleportInterpolation
public ShulkerEntity(EntityType<? extends ShulkerEntity> p_i50196_1_, World p_i50196_2_)
protected void registerGoals()
registerGoals
in class MobEntity
protected boolean isMovementNoisy()
isMovementNoisy
in class Entity
public SoundCategory getSoundSource()
getSoundSource
in class Entity
protected SoundEvent getAmbientSound()
getAmbientSound
in class GolemEntity
public void playAmbientSound()
playAmbientSound
in class MobEntity
protected SoundEvent getDeathSound()
getDeathSound
in class GolemEntity
protected SoundEvent getHurtSound(DamageSource p_184601_1_)
getHurtSound
in class GolemEntity
protected void defineSynchedData()
defineSynchedData
in class MobEntity
public static AttributeModifierMap.MutableAttribute createAttributes()
protected BodyController createBodyControl()
createBodyControl
in class MobEntity
public void readAdditionalSaveData(CompoundNBT p_70037_1_)
readAdditionalSaveData
in class MobEntity
public void addAdditionalSaveData(CompoundNBT p_213281_1_)
addAdditionalSaveData
in class MobEntity
public void setPos(double p_70107_1_, double p_70107_3_, double p_70107_5_)
private boolean canAttachOnBlockFace(BlockPos p_234298_1_, Direction p_234298_2_)
protected boolean teleportSomewhere()
public void onSyncedDataUpdated(DataParameter<?> p_184206_1_)
onSyncedDataUpdated
in class LivingEntity
public void lerpTo(double p_180426_1_, double p_180426_3_, double p_180426_5_, float p_180426_7_, float p_180426_8_, int p_180426_9_, boolean p_180426_10_)
lerpTo
in class LivingEntity
public boolean hurt(DamageSource p_70097_1_, float p_70097_2_)
hurt
in class LivingEntity
private boolean isClosed()
public boolean canBeCollidedWith()
canBeCollidedWith
in class Entity
public Direction getAttachFace()
@Nullable public BlockPos getAttachPosition()
public void setAttachPosition(@Nullable BlockPos p_184694_1_)
public int getRawPeekAmount()
public void setRawPeekAmount(int p_184691_1_)
public float getClientPeekAmount(float p_184688_1_)
public int getClientSideTeleportInterpolation()
public BlockPos getOldAttachPosition()
protected float getStandingEyeHeight(Pose p_213348_1_, EntitySize p_213348_2_)
getStandingEyeHeight
in class LivingEntity
public int getMaxHeadXRot()
getMaxHeadXRot
in class MobEntity
public int getMaxHeadYRot()
getMaxHeadYRot
in class MobEntity
public void push(Entity p_70108_1_)
push
in class LivingEntity
public float getPickRadius()
getPickRadius
in class Entity
public boolean hasValidInterpolationPositions()
@Nullable public DyeColor getColor()