public class BatEntity extends AmbientEntity
Entity.IMoveCallback
Modifier and Type | Field and Description |
---|---|
private static EntityPredicate |
BAT_RESTING_TARGETING |
private static DataParameter<java.lang.Byte> |
DATA_ID_FLAGS |
private BlockPos |
targetPosition |
ambientSoundTime, armorDropChances, goalSelector, handDropChances, jumpControl, lookControl, moveControl, navigation, targetSelector, xpReward
animationPosition, animationSpeed, animationSpeedOld, animStep, animStepO, attackAnim, attackStrengthTicker, autoSpinAttackTicks, brain, DATA_LIVING_ENTITY_FLAGS, dead, deathScore, deathTime, fallFlyTicks, flyingSpeed, hurtDir, hurtDuration, hurtTime, invulnerableDuration, jumping, lastHurt, lastHurtByPlayer, lastHurtByPlayerTime, lerpHeadSteps, lerpSteps, lerpX, lerpXRot, lerpY, lerpYRot, lerpZ, lyHeadRot, noActionTime, oAttackAnim, oRun, removeArrowTime, removeStingerTime, rotA, rotOffs, run, SLEEPING_DIMENSIONS, swinging, swingingArm, swingTime, timeOffs, useItem, useItemRemaining, xxa, yBodyRot, yBodyRotO, yHeadRot, yHeadRotO, yya, zza
blocksBuilding, boardingCooldown, DATA_POSE, DATA_SHARED_FLAGS_ID, entityData, fallDistance, firstTick, fluidHeight, fluidOnEyes, forcedLoading, glowing, hasImpulse, horizontalCollision, hurtMarked, inChunk, invulnerableTime, isInsidePortal, level, LOGGER, maxUpStep, moveDist, noCulling, noPhysics, onGround, portalEntrancePos, portalTime, pushthrough, random, removed, stringUUID, stuckSpeedMultiplier, tickCount, uuid, verticalCollision, walkDist, walkDistO, wasEyeInWater, wasTouchingWater, xChunk, xo, xOld, xRot, xRotO, yChunk, yo, yOld, yRot, yRotO, zChunk, zo, zOld
NULL
Constructor and Description |
---|
BatEntity(EntityType<? extends BatEntity> p_i50290_1_,
World p_i50290_2_) |
Modifier and Type | Method and Description |
---|---|
void |
addAdditionalSaveData(CompoundNBT p_213281_1_) |
boolean |
causeFallDamage(float p_225503_1_,
float p_225503_2_) |
static boolean |
checkBatSpawnRules(EntityType<BatEntity> p_223369_0_,
IWorld p_223369_1_,
SpawnReason p_223369_2_,
BlockPos p_223369_3_,
java.util.Random p_223369_4_) |
protected void |
checkFallDamage(double p_184231_1_,
boolean p_184231_3_,
BlockState p_184231_4_,
BlockPos p_184231_5_) |
static AttributeModifierMap.MutableAttribute |
createAttributes() |
protected void |
customServerAiStep() |
protected void |
defineSynchedData() |
protected void |
doPush(Entity p_82167_1_) |
SoundEvent |
getAmbientSound() |
protected SoundEvent |
getDeathSound() |
protected SoundEvent |
getHurtSound(DamageSource p_184601_1_) |
protected float |
getSoundVolume() |
protected float |
getStandingEyeHeight(Pose p_213348_1_,
EntitySize p_213348_2_) |
protected float |
getVoicePitch() |
boolean |
hurt(DamageSource p_70097_1_,
float p_70097_2_) |
private static boolean |
isHalloween() |
boolean |
isIgnoringBlockTriggers() |
protected boolean |
isMovementNoisy() |
boolean |
isPushable() |
boolean |
isResting() |
protected void |
pushEntities() |
void |
readAdditionalSaveData(CompoundNBT p_70037_1_) |
void |
setResting(boolean p_82236_1_) |
void |
tick() |
canBeLeashed
aiStep, ate, baseTick, canAttack, canAttackType, canBeControlledByRider, canCutCorner, canFireProjectileWeapon, canHoldItem, canPickUpLoot, canReplaceCurrentItem, canReplaceEqualItem, canTakeItem, checkDespawn, checkMobSpawnRules, checkSpawnObstruction, checkSpawnRules, convertTo, createBodyControl, createLootContext, createMobAttributes, createNavigation, doHurtTarget, dropCustomDeathLoot, dropFromLootTable, dropLeash, enchantSpawnedArmor, enchantSpawnedWeapon, equipItemIfPossible, finalizeSpawn, getAmbientSoundInterval, getArmorSlots, getDefaultLootTable, getEquipmentDropChance, getEquipmentForSlot, getEquipmentSlotForItem, getExperienceReward, getHandSlots, getHeadRotSpeed, getItemBySlot, getJumpControl, getLeashHolder, getLookControl, getLootTable, getMainArm, getMaxFallDistance, getMaxHeadXRot, getMaxHeadYRot, getMaxSpawnClusterSize, getMoveControl, getNavigation, getPathfindingMalus, getRestrictCenter, getRestrictRadius, getSensing, getTarget, handleEntityEvent, hasRestriction, interact, isAggressive, isControlledByLocalInstance, isEffectiveAi, isLeashed, isLeftHanded, isMaxGroupSizeReached, isNoAi, isPersistenceRequired, isSunBurnTick, isValidSlotForItem, isWithinRestriction, isWithinRestriction, jumpInLiquid, lookAt, mobInteract, onOffspringSpawnedFromEgg, pickUpItem, playAmbientSound, playHurtSound, populateDefaultEquipmentEnchantments, populateDefaultEquipmentSlots, registerGoals, removeAfterChangingDimensions, removeWhenFarAway, requiresCustomPersistence, restrictTo, sendDebugPackets, serverAiStep, setAggressive, setBaby, setCanPickUpLoot, setDelayedLeashHolderId, setDropChance, setGuaranteedDrop, setItemSlot, setItemSlotAndDropWhenKilled, setLeashedTo, setLeftHanded, setNoAi, setPathfindingMalus, setPersistenceRequired, setSlot, setSpeed, setTarget, setXxa, setYya, setZza, shouldDespawnInPeaceful, shouldPassengersInheritMalus, spawnAnim, startRiding, tickHeadTurn, tickLeash, updateControlFlags, wantsToPickUp
actuallyHurt, addEffect, animateHurt, areAllEffectsAmbient, attackable, blockedByShield, blockUsingShield, brainProvider, broadcastBreakEvent, broadcastBreakEvent, calculateEntityAnimation, calculateFallDamage, canAttack, canBeAffected, canBreatheUnderwater, canSee, canSpawnSoulSpeedParticle, canStandOnFluid, checkAutoSpinAttack, clearSleepingPos, completeUsingItem, createLivingAttributes, createWitherRose, curePotionEffects, decreaseAirSupply, die, doAutoAttackOnTouch, dropAllDeathLoot, dropEquipment, dropExperience, eat, forceAddEffect, getAbsorptionAmount, getActiveEffects, getActiveEffectsMap, getAddEntityPacket, getArmorCoverPercentage, getArmorValue, getArrowCount, getAttackAnim, getAttribute, getAttributeBaseValue, getAttributes, getAttributeValue, getBedOrientation, getBlockSpeedFactor, getBoundingBoxForCulling, getBrain, getCapability, getCombatTracker, getDamageAfterArmorAbsorb, getDamageAfterMagicAbsorb, getDimensions, getDismountPoses, getDrinkingSound, getEatingSound, getEffect, getEyeHeight, getFallDamageSound, getFallFlyingTicks, getFeetBlockState, getFluidFallingAdjustedMovement, getHealth, getItemInHand, getJumpPower, getKillCredit, getLastClimbablePos, getLastDamageSource, getLastHurtByMob, getLastHurtByMobTimestamp, getLastHurtMob, getLastHurtMobTimestamp, getLocalBoundsForPose, getMainHandItem, getMaxHealth, getMobType, getNoActionTime, getOffhandItem, getProjectile, getRandom, getRelativePortalPosition, getScale, getSleepingPos, getSpeed, getStingerCount, getSwimAmount, getTicksUsingItem, getUsedItemHand, getUseItem, getUseItemRemainingTicks, getViewYRot, getVisibilityPercent, getWaterSlowDown, getYHeadRot, goDownInWater, handleRelativeFrictionAndCalculateMovement, hasEffect, hasItemInSlot, heal, hurtArmor, hurtCurrentlyUsedShield, increaseAirSupply, invalidateCaps, isAffectedByFluids, isAffectedByPotions, isAlive, isAlwaysExperienceDropper, isAutoSpinAttack, isBaby, isBlocking, isDeadOrDying, isFallFlying, isHolding, isHolding, isImmobile, isInvertedHealAndHarm, isInWall, isPickable, isSensitiveToWater, isSleeping, isSuppressingSlidingDownLadder, isUsingItem, isVisuallySwimming, jumpFromGround, kill, knockback, lerpHeadTo, lerpTo, lookAt, makeBrain, markHurt, onChangedBlock, onClimbable, onEffectAdded, onEffectRemoved, onEffectUpdated, onEnterCombat, onItemPickup, onLeaveCombat, onSoulSpeedBlock, onSyncedDataUpdated, outOfWorld, playBlockFallSound, playEquipSound, push, randomTeleport, releaseUsingItem, removeAllEffects, removeEffect, removeEffectNoUpdate, removeEffectParticles, removeSoulSpeed, resetForwardDirectionOfRelativePortalPosition, rideableUnderWater, rideTick, setAbsorptionAmount, setArrowCount, setHealth, setItemInHand, setJumping, setLastHurtByMob, setLastHurtByPlayer, setLastHurtMob, setLivingEntityFlag, setNoActionTime, setOnGround, setRecordPlayingNearby, setSleepingPos, setSprinting, setStingerCount, setYBodyRot, setYHeadRot, shouldDropExperience, shouldDropLoot, shouldRemoveSoulSpeed, shouldRiderFaceForward, shouldShowName, spawnSoulSpeedParticle, startAutoSpinAttack, startSleeping, startUsingItem, stopRiding, stopSleeping, stopUsingItem, swing, swing, take, tickDeath, tickEffects, travel, triggerItemUseEffects, tryAddSoulSpeed, updateEffectVisibility, updateInvisibilityStatus, updateSwingTime
absMoveTo, absMoveTo, acceptsFailure, acceptsSuccess, addPassenger, addTag, awardKillScore, blockPosition, broadcastToPlayer, calculateUpVector, calculateViewVector, canAddPassenger, canBeCollidedWith, canChangeDimensions, canCollideWith, canEnterPose, canRide, canSpawnSprintParticle, canTrample, canUpdate, canUpdate, captureDrops, captureDrops, changeDimension, changeDimension, checkAndResetForcedChunkAdditionFlag, checkAndResetUpdateChunkPos, checkInsideBlocks, clearFire, closerThan, collideBoundingBox, collideBoundingBoxHeuristically, collideBoundingBoxLegacy, copyPosition, createCommandSourceStack, createHoverEvent, displayFireAnimation, distanceTo, distanceToSqr, distanceToSqr, distanceToSqr, doEnchantDamageEffects, doWaterSplashEffect, ejectPassengers, equals, fillCrashReportCategory, findDimensionEntryPoint, fireImmune, getAirSupply, getAllSlots, getBbHeight, getBbWidth, getBlockExplosionResistance, getBlockJumpFactor, getBlockPosBelowThatAffectsMyMovement, getBlockStateOn, getBoundingBox, getBoundingBoxForPose, getBrightness, getCollisionHorizontalEscapeVector, getCommandSenderWorld, getControllingPassenger, getCustomName, getDeltaMovement, getDimensionChangingDelay, getDirection, getDismountLocationForPassenger, getDisplayName, getEncodeId, getEntityData, getExitPortal, getEyeHeight, getEyeHeight, getEyeHeightAccess, getEyePosition, getEyeY, getFireImmuneTicks, getFluidHeight, getFluidJumpThreshold, getForward, getHorizontalDistanceSqr, getId, getIndirectPassengers, getLeashOffset, getLightProbePosition, getLookAngle, getMaxAirSupply, getMotionDirection, getMyRidingOffset, getName, getOnPos, getPacketCoordinates, getPassengers, getPassengersRidingOffset, getPermissionLevel, getPersistentData, getPickRadius, getPistonPushReaction, getPortalWaitTime, getPose, getPosition, getRandomX, getRandomY, getRandomZ, getRemainingFireTicks, getRootVehicle, getRopeHoldPosition, getRotationVector, getScoreboardName, getSelfAndPassengers, getServer, getSharedFlag, getSoundSource, getStringUUID, getSwimHighSpeedSplashSound, getSwimSound, getSwimSplashSound, getTags, getTeam, getTeamColor, getType, getTypeName, getUpVector, getUUID, getVehicle, getViewScale, getViewVector, getViewXRot, getX, getX, getY, getY, getZ, getZ, handleInsidePortal, handleNetherPortal, hasCustomName, hashCode, hasIndirectPassenger, hasOnePlayerPassenger, hasPassenger, hasPassenger, hasPermissions, ignoreExplosion, interactAt, is, isAddedToWorld, isAlliedTo, isAlliedTo, isAttackable, isColliding, isCrouching, isCustomNameVisible, isDescending, isDiscrete, isEyeInFluid, isFree, isGlowing, isInLava, isInvisible, isInvisibleTo, isInvulnerable, isInvulnerableTo, isInWater, isInWaterOrBubble, isInWaterOrRain, isInWaterRainOrBubble, isNoGravity, isOnFire, isOnGround, isOnPortalCooldown, isPassenger, isPassengerOfSameVehicle, isPushedByFluid, isShiftKeyDown, isSilent, isSpectator, isSprinting, isSteppingCarefully, isSuppressingBounce, isSwimming, isUnderWater, isVehicle, isVisuallyCrawling, killed, lavaHurt, lerpMotion, limitPistonMovement, load, makeFlySound, makeStuckInBlock, maybeBackOffFromEdge, mirror, move, moveRelative, moveTo, moveTo, moveTo, moveTo, moveTowardsClosestSpace, newDoubleList, newFloatList, nextStep, onAboveBubbleCol, onAddedToWorld, onInsideBlock, onInsideBubbleColumn, onlyOpCanSetNbt, onPassengerTurned, onRemovedFromWorld, pick, playerTouch, playFlySound, playSound, playStepSound, playSwimSound, position, positionRider, processPortalCooldown, push, reapplyPosition, refreshDimensions, remove, remove, removePassenger, removeTag, removeVehicle, repositionEntityAfterLoad, resetPos, restoreFrom, revive, rotate, save, saveAsPassenger, saveWithoutId, sendMessage, setAirSupply, setBoundingBox, setCustomName, setCustomNameVisible, setDeltaMovement, setDeltaMovement, setGlowing, setId, setInvisible, setInvulnerable, setLevel, setLocationFromBoundingbox, setNoGravity, setPacketCoordinates, setPacketCoordinates, setPortalCooldown, setPos, setPosAndOldPos, setPose, setPosRaw, setRemainingFireTicks, setRot, setSecondsOnFire, setSharedFlag, setShiftKeyDown, setSilent, setSwimming, setUUID, setViewScale, shouldBlockExplode, shouldInformAdmins, shouldRender, shouldRenderAtSqrDistance, showVehicleHealth, skipAttackInteraction, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnSprintParticle, startRiding, startSeenByPlayer, stopSeenByPlayer, teleportTo, teleportToWithTicket, thunderHit, toString, turn, unRide, updateFluidHeightAndDoFluidPushing, updateInWaterStateAndDoFluidPushing, updateSwimming
areCapsCompatible, areCapsCompatible, deserializeCaps, gatherCapabilities, gatherCapabilities, gatherCapabilities, getCapabilities, reviveCaps, serializeCaps
clone, finalize, getClass, notify, notifyAll, wait, wait, wait
canBeRiddenInWater, canRiderInteract, deserializeNBT, getClassification, getEntity, getParts, getPickedResult, isMultipartEntity, serializeNBT, shouldRiderSit
getCapability
private static final DataParameter<java.lang.Byte> DATA_ID_FLAGS
private static final EntityPredicate BAT_RESTING_TARGETING
private BlockPos targetPosition
public BatEntity(EntityType<? extends BatEntity> p_i50290_1_, World p_i50290_2_)
protected void defineSynchedData()
defineSynchedData
in class MobEntity
protected float getSoundVolume()
getSoundVolume
in class LivingEntity
protected float getVoicePitch()
getVoicePitch
in class LivingEntity
@Nullable public SoundEvent getAmbientSound()
getAmbientSound
in class MobEntity
protected SoundEvent getHurtSound(DamageSource p_184601_1_)
getHurtSound
in class LivingEntity
protected SoundEvent getDeathSound()
getDeathSound
in class LivingEntity
public boolean isPushable()
isPushable
in class LivingEntity
protected void doPush(Entity p_82167_1_)
doPush
in class LivingEntity
protected void pushEntities()
pushEntities
in class LivingEntity
public static AttributeModifierMap.MutableAttribute createAttributes()
public boolean isResting()
public void setResting(boolean p_82236_1_)
protected void customServerAiStep()
customServerAiStep
in class MobEntity
protected boolean isMovementNoisy()
isMovementNoisy
in class Entity
public boolean causeFallDamage(float p_225503_1_, float p_225503_2_)
causeFallDamage
in class LivingEntity
protected void checkFallDamage(double p_184231_1_, boolean p_184231_3_, BlockState p_184231_4_, BlockPos p_184231_5_)
checkFallDamage
in class LivingEntity
public boolean isIgnoringBlockTriggers()
isIgnoringBlockTriggers
in class Entity
public boolean hurt(DamageSource p_70097_1_, float p_70097_2_)
hurt
in class LivingEntity
public void readAdditionalSaveData(CompoundNBT p_70037_1_)
readAdditionalSaveData
in class MobEntity
public void addAdditionalSaveData(CompoundNBT p_213281_1_)
addAdditionalSaveData
in class MobEntity
public static boolean checkBatSpawnRules(EntityType<BatEntity> p_223369_0_, IWorld p_223369_1_, SpawnReason p_223369_2_, BlockPos p_223369_3_, java.util.Random p_223369_4_)
private static boolean isHalloween()
protected float getStandingEyeHeight(Pose p_213348_1_, EntitySize p_213348_2_)
getStandingEyeHeight
in class LivingEntity