Class InputEvent.KeyInputEvent

java.lang.Object
net.minecraftforge.eventbus.api.Event
net.minecraftforge.client.event.InputEvent
net.minecraftforge.client.event.InputEvent.KeyInputEvent
Enclosing class:
InputEvent

public static class InputEvent.KeyInputEvent extends InputEvent
This event fires when a keyboard input is detected.
  • Field Details

    • key

      private final int key
    • scanCode

      private final int scanCode
    • action

      private final int action
    • modifiers

      private final int modifiers
  • Constructor Details

    • KeyInputEvent

      public KeyInputEvent(int key, int scanCode, int action, int modifiers)
  • Method Details

    • getKey

      public int getKey()
      The keyboard key that triggered this event. https://www.glfw.org/docs/latest/group__keys.html
      See Also:
      • key constants starting with "GLFW_KEY_"
    • getScanCode

      public int getScanCode()
      Platform-specific scan code. Used for InputMappings#getInputByCode(int, int) The scan code is unique for every key, regardless of whether it has a key code. Scan codes are platform-specific but consistent over time, so keys will have different scan codes depending on the platform but they are safe to save to disk as custom key bindings.
    • getAction

      public int getAction()
      Integer representing the key's action.
      See Also:
      • GLFW.GLFW_PRESS
      • GLFW.GLFW_RELEASE
      • GLFW.GLFW_REPEAT
    • getModifiers

      public int getModifiers()
      Bit field representing the modifier keys pressed. https://www.glfw.org/docs/latest/group__mods.html
      See Also:
      • GLFW.GLFW_MOD_SHIFT
      • GLFW.GLFW_MOD_CONTROL
      • GLFW.GLFW_MOD_ALT
      • GLFW.GLFW_MOD_SUPER