Uses of Package
net.minecraftforge.client.event
Package
Description
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ClassDescriptionEvent that allows mods to alter the angles of the player's camera.This event fires when one of the keybindings that by default involves clicking the mouse buttons is triggered.This event is fired before and after a screenshot is taken This event is fired on the
MinecraftForge.EVENT_BUS
This event isCancelable
ScreenshotEvent.screenshotFile
contains the file the screenshot will be/was saved toScreenshotEvent.image
contains theNativeImage
that will be savedScreenshotEvent.resultMessage
contains theITextComponent
to be returned. -
ClassDescriptionClient side player connectivity events.Use these events to register block/item color handlers at the appropriate time.An event called whenever the selection highlight around blocks is about to be rendered.Event that hooks into GameRenderer, allowing any feature to customize visual attributes the player sees.Event class for handling GuiContainer specific events.Event classes for GuiScreen events.A set of events which are fired at various points during tooltip rendering.Events inheriting from this class are fired at different stages during the tooltip rendering.
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ClassDescriptionClientChatEvent is fired whenever the client is about to send a chat message or command to the server.
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ClassDescriptionClientChatEvent is fired whenever the client is about to send a chat message or command to the server.
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ClassDescriptionFired when the ModelManager is notified of the resource manager reloading.Fired when the
ModelLoader
is ready to register model loaders -
ClassDescriptionThis event fires just after
GuiScreen#render(int, int, float)
is called.This event fires just beforeGuiScreen#render(int, int, float)
is called.RenderNameplateEvent is fired whenever the entity renderer attempts to render a name plate/tag of an entity. -
ClassDescriptionFired before the client player is notified of a change in game mode from the server.
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