Uses of Package
net.minecraftforge.event.entity
Package
Description
-
ClassDescriptionEntityEvent is fired when an event involving any Entity occurs.
If a method utilizes thisEvent
as its parameter, the method will receive every child event of this class.
EntityEvent.entity
contains the entity that caused this event to occur.
All children of this event are fired on theMinecraftForge.EVENT_BUS
. -
ClassDescriptionEntityJoinWorldEvent is fired when an Entity joins the world.
-
ClassDescriptionEntityAttributeModificationEvent.
Use this event to add attributes to existing entity types.Event is cancellable, causes bobber to ignore the current hit and continue on its journey. -
ClassDescriptionEntityAttributeCreationEvent.
Use this event to register attributes for your own EntityTypes. -
ClassDescriptionThis event is fired whenever the
Pose
changes, and in a few other hardcoded scenarios.
CAREFUL: This is also fired in the Entity constructor.PlaySoundAtEntityEvent is fired a sound is to be played at an Entity
This event is fired whenever a sound is set to be played at an Entity such as inClientPlayerEntity.playSound(SoundEvent, float, float)
andWorld.playSound(PlayerEntity, double, double, double, SoundEvent, SoundCategory, float, float)
.
PlaySoundAtEntityEvent.name
contains the name of the sound to be played at the Entity.
PlaySoundAtEntityEvent.volume
contains the volume at which the sound is to be played originally.
PlaySoundAtEntityEvent.pitch
contains the pitch at which the sound is to be played originally.
PlaySoundAtEntityEvent.newVolume
contains the volume at which the sound is actually played.
PlaySoundAtEntityEvent.newPitch
contains the pitch at which the sound is actually played.
Changing thePlaySoundAtEntityEvent.name
field will cause the sound of this name to be played instead of the originally intended sound.
This event isCancelable
.
If this event is canceled, the sound is not played.
This event does not have a result. -
ClassDescriptionEntityEvent is fired when an event involving any Entity occurs.
If a method utilizes thisEvent
as its parameter, the method will receive every child event of this class.
EntityEvent.entity
contains the entity that caused this event to occur.
All children of this event are fired on theMinecraftForge.EVENT_BUS
. -
ClassDescriptionEntityEvent is fired when an event involving any Entity occurs.
If a method utilizes thisEvent
as its parameter, the method will receive every child event of this class.
EntityEvent.entity
contains the entity that caused this event to occur.
All children of this event are fired on theMinecraftForge.EVENT_BUS
.This event is fired when a projectile entity impacts something. -
ClassDescriptionEntityEvent is fired when an event involving any Entity occurs.
If a method utilizes thisEvent
as its parameter, the method will receive every child event of this class.
EntityEvent.entity
contains the entity that caused this event to occur.
All children of this event are fired on theMinecraftForge.EVENT_BUS
. -
ClassDescriptionEntityEvent is fired when an event involving any Entity occurs.
If a method utilizes thisEvent
as its parameter, the method will receive every child event of this class.
EntityEvent.entity
contains the entity that caused this event to occur.
All children of this event are fired on theMinecraftForge.EVENT_BUS
. -
ClassDescriptionEntityEvent is fired when an event involving any Entity occurs.
If a method utilizes thisEvent
as its parameter, the method will receive every child event of this class.
EntityEvent.entity
contains the entity that caused this event to occur.
All children of this event are fired on theMinecraftForge.EVENT_BUS
.