Class WorldEvent.Load

java.lang.Object
net.minecraftforge.eventbus.api.Event
net.minecraftforge.event.world.WorldEvent
net.minecraftforge.event.world.WorldEvent.Load
Enclosing class:
WorldEvent

public static class WorldEvent.Load extends WorldEvent
WorldEvent.Load is fired when Minecraft loads a world.
This event is fired when a world is loaded in WorldClient#WorldClient(NetHandlerPlayClient, WorldSettings, int, EnumDifficulty, Profiler), MinecraftServer#loadAllWorlds(String, String, long, WorldType, String), IntegratedServer#loadAllWorlds(String, String, long, WorldType, String) DimensionManager#initDimension(int), and ForgeInternalHandler#onDimensionLoad(Load).

This event is not Cancelable.

This event does not have a result. Event.HasResult

This event is fired on the MinecraftForge#EVENT_BUS.
  • Constructor Details

    • Load

      public Load(IWorld world)