Class FMLClientSetupEvent

All Implemented Interfaces:

public class FMLClientSetupEvent extends ParallelDispatchEvent
This is the second of four commonly called events during mod lifecycle startup. Called before InterModEnqueueEvent Called after FMLCommonSetupEvent Called on Dist.CLIENT - the game client. Alternative to FMLDedicatedServerSetupEvent. Do client only setup with this event, such as KeyBindings. This is a parallel dispatch event.
  • Field Details

  • Constructor Details

    • FMLClientSetupEvent

      public FMLClientSetupEvent(ModContainer container)
  • Method Details