Class FMLDedicatedServerSetupEvent

All Implemented Interfaces:

public class FMLDedicatedServerSetupEvent extends ParallelDispatchEvent
This is the second of four commonly called events during mod lifecycle startup. Called before InterModEnqueueEvent Called after FMLCommonSetupEvent Called on Dist.DEDICATED_SERVER - the dedicated game server. Alternative to FMLClientSetupEvent. Do dedicated server specific activities with this event. This event is fired before construction of the dedicated server. Use FMLServerAboutToStartEvent or FMLServerStartingEvent to do stuff with the server, in both dedicated and integrated server contexts This is a parallel dispatch event.
  • Constructor Details

    • FMLDedicatedServerSetupEvent

      public FMLDedicatedServerSetupEvent(ModContainer container)