Uses of Class
net.minecraftforge.fml.network.FMLPlayMessages.SpawnEntity
Packages that use FMLPlayMessages.SpawnEntity
-
Uses of FMLPlayMessages.SpawnEntity in net.minecraft.entity
Fields in net.minecraft.entity with type parameters of type FMLPlayMessages.SpawnEntityModifier and TypeFieldDescriptionprivate BiFunction<FMLPlayMessages.SpawnEntity,
World, T> EntityType.Builder.customClientFactory
private final BiFunction<FMLPlayMessages.SpawnEntity,
World, T> EntityType.customClientFactory
Methods in net.minecraft.entity with parameters of type FMLPlayMessages.SpawnEntityModifier and TypeMethodDescriptionEntityType.customClientSpawn
(FMLPlayMessages.SpawnEntity packet, World world) Method parameters in net.minecraft.entity with type arguments of type FMLPlayMessages.SpawnEntityModifier and TypeMethodDescriptionEntityType.Builder.setCustomClientFactory
(BiFunction<FMLPlayMessages.SpawnEntity, World, T> customClientFactory) By default, entities are spawned clientside viaEntityType.create(World)
.Constructor parameters in net.minecraft.entity with type arguments of type FMLPlayMessages.SpawnEntityModifierConstructorDescriptionEntityType
(EntityType.IFactory<T> p_i231489_1_, EntityClassification p_i231489_2_, boolean p_i231489_3_, boolean p_i231489_4_, boolean p_i231489_5_, boolean p_i231489_6_, com.google.common.collect.ImmutableSet<Block> p_i231489_7_, EntitySize p_i231489_8_, int p_i231489_9_, int p_i231489_10_, Predicate<EntityType<?>> velocityUpdateSupplier, ToIntFunction<EntityType<?>> trackingRangeSupplier, ToIntFunction<EntityType<?>> updateIntervalSupplier, BiFunction<FMLPlayMessages.SpawnEntity, World, T> customClientFactory) -
Uses of FMLPlayMessages.SpawnEntity in net.minecraftforge.fml.network
Methods in net.minecraftforge.fml.network that return FMLPlayMessages.SpawnEntityModifier and TypeMethodDescriptionstatic FMLPlayMessages.SpawnEntity
FMLPlayMessages.SpawnEntity.decode
(PacketBuffer buf) Methods in net.minecraftforge.fml.network with parameters of type FMLPlayMessages.SpawnEntityModifier and TypeMethodDescriptionstatic void
FMLPlayMessages.SpawnEntity.encode
(FMLPlayMessages.SpawnEntity msg, PacketBuffer buf) static void
FMLPlayMessages.SpawnEntity.handle
(FMLPlayMessages.SpawnEntity msg, Supplier<NetworkEvent.Context> ctx)