Uses of Package
net.minecraftforge.registries
Packages that use net.minecraftforge.registries
Package
Description
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Classes in net.minecraftforge.registries used by net.minecraft.client.color.blockClassDescriptionA registry delegate for holding references to items or blocks These should be safe to use in things like lists though aliased items and blocks will not have object identity with respect to their delegate.
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Classes in net.minecraftforge.registries used by net.minecraft.client.color.itemClassDescriptionA registry delegate for holding references to items or blocks These should be safe to use in things like lists though aliased items and blocks will not have object identity with respect to their delegate.
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Classes in net.minecraftforge.registries used by net.minecraft.client.rendererClassDescriptionA registry delegate for holding references to items or blocks These should be safe to use in things like lists though aliased items and blocks will not have object identity with respect to their delegate.
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Classes in net.minecraftforge.registries used by net.minecraft.core
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Classes in net.minecraftforge.registries used by net.minecraft.core.particlesClassDescriptionDefault implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.ObjectHolder can be used to automatically populate public static final fields with entries from the registry.
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Classes in net.minecraftforge.registries used by net.minecraft.data
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Classes in net.minecraftforge.registries used by net.minecraft.soundsClassDescriptionDefault implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.ObjectHolder can be used to automatically populate public static final fields with entries from the registry.
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Classes in net.minecraftforge.registries used by net.minecraft.statsClassDescriptionDefault implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.
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Classes in net.minecraftforge.registries used by net.minecraft.world.effectClassDescriptionDefault implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.ObjectHolder can be used to automatically populate public static final fields with entries from the registry.
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Classes in net.minecraftforge.registries used by net.minecraft.world.entityClassDescriptionDefault implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.
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Classes in net.minecraftforge.registries used by net.minecraft.world.entity.ai.attributesClassDescriptionDefault implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.
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Classes in net.minecraftforge.registries used by net.minecraft.world.entity.ai.memoryClassDescriptionDefault implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.
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Classes in net.minecraftforge.registries used by net.minecraft.world.entity.ai.sensingClassDescriptionDefault implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.
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Classes in net.minecraftforge.registries used by net.minecraft.world.entity.ai.village.poiClassDescriptionDefault implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.
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Classes in net.minecraftforge.registries used by net.minecraft.world.entity.decorationClassDescriptionDefault implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.
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Classes in net.minecraftforge.registries used by net.minecraft.world.entity.npcClassDescriptionDefault implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.
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Classes in net.minecraftforge.registries used by net.minecraft.world.entity.scheduleClassDescriptionDefault implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.
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Classes in net.minecraftforge.registries used by net.minecraft.world.inventoryClassDescriptionDefault implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.
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Classes in net.minecraftforge.registries used by net.minecraft.world.itemClassDescriptionDefault implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.A registry delegate for holding references to items or blocks These should be safe to use in things like lists though aliased items and blocks will not have object identity with respect to their delegate.ObjectHolder can be used to automatically populate public static final fields with entries from the registry.
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Classes in net.minecraftforge.registries used by net.minecraft.world.item.alchemyClassDescriptionDefault implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.A registry delegate for holding references to items or blocks These should be safe to use in things like lists though aliased items and blocks will not have object identity with respect to their delegate.
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Classes in net.minecraftforge.registries used by net.minecraft.world.item.craftingClassDescriptionDefault implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.
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Classes in net.minecraftforge.registries used by net.minecraft.world.item.enchantmentClassDescriptionDefault implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.ObjectHolder can be used to automatically populate public static final fields with entries from the registry.
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Classes in net.minecraftforge.registries used by net.minecraft.world.level.biomeClassDescriptionDefault implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.This class exists for registry entries which are dynamic (e.g.
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Classes in net.minecraftforge.registries used by net.minecraft.world.level.blockClassDescriptionDefault implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.ObjectHolder can be used to automatically populate public static final fields with entries from the registry.
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Classes in net.minecraftforge.registries used by net.minecraft.world.level.block.entityClassDescriptionDefault implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.
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Classes in net.minecraftforge.registries used by net.minecraft.world.level.block.pistonClassDescriptionDefault implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.
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Classes in net.minecraftforge.registries used by net.minecraft.world.level.block.stateClassDescriptionDefault implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.
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Classes in net.minecraftforge.registries used by net.minecraft.world.level.chunkClassDescriptionDefault implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.
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Classes in net.minecraftforge.registries used by net.minecraft.world.level.levelgen.carverClassDescriptionDefault implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.
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Classes in net.minecraftforge.registries used by net.minecraft.world.level.levelgen.featureClassDescriptionDefault implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.
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Classes in net.minecraftforge.registries used by net.minecraft.world.level.levelgen.feature.blockplacersClassDescriptionDefault implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.
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Classes in net.minecraftforge.registries used by net.minecraft.world.level.levelgen.feature.foliageplacersClassDescriptionDefault implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.
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Classes in net.minecraftforge.registries used by net.minecraft.world.level.levelgen.feature.stateprovidersClassDescriptionDefault implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.
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Classes in net.minecraftforge.registries used by net.minecraft.world.level.levelgen.feature.treedecoratorsClassDescriptionDefault implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.
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Classes in net.minecraftforge.registries used by net.minecraft.world.level.levelgen.placementClassDescriptionDefault implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.
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Classes in net.minecraftforge.registries used by net.minecraft.world.level.levelgen.placement.netherClassDescriptionDefault implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.
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Classes in net.minecraftforge.registries used by net.minecraft.world.level.levelgen.structureClassDescriptionDefault implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.
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Classes in net.minecraftforge.registries used by net.minecraft.world.level.levelgen.surfacebuildersClassDescriptionDefault implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.
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Classes in net.minecraftforge.registries used by net.minecraft.world.level.materialClassDescriptionDefault implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.
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Classes in net.minecraftforge.registries used by net.minecraftforge.clientClassDescriptionA registry delegate for holding references to items or blocks These should be safe to use in things like lists though aliased items and blocks will not have object identity with respect to their delegate.
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Classes in net.minecraftforge.registries used by net.minecraftforge.commonClassDescriptionUtility class to help with managing registry entries.Default implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.Main interface for the registry system.A registry delegate for holding references to items or blocks These should be safe to use in things like lists though aliased items and blocks will not have object identity with respect to their delegate.
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Classes in net.minecraftforge.registries used by net.minecraftforge.common.craftingClassDescriptionObjectHolder can be used to automatically populate public static final fields with entries from the registry.
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Classes in net.minecraftforge.registries used by net.minecraftforge.common.data
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Classes in net.minecraftforge.registries used by net.minecraftforge.common.extensions
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Classes in net.minecraftforge.registries used by net.minecraftforge.common.loot
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Classes in net.minecraftforge.registries used by net.minecraftforge.common.worldClassDescriptionDefault implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.
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Classes in net.minecraftforge.registries used by net.minecraftforge.debugClassDescriptionUtility class to help with managing registry entries.Default implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.Main interface for the registry system.
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Classes in net.minecraftforge.registries used by net.minecraftforge.debug.blockClassDescriptionUtility class to help with managing registry entries.Default implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.ObjectHolder can be used to automatically populate public static final fields with entries from the registry.
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Classes in net.minecraftforge.registries used by net.minecraftforge.debug.clientClassDescriptionUtility class to help with managing registry entries.Default implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.
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Classes in net.minecraftforge.registries used by net.minecraftforge.debug.client.modelClassDescriptionUtility class to help with managing registry entries.ObjectHolder can be used to automatically populate public static final fields with entries from the registry.
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Classes in net.minecraftforge.registries used by net.minecraftforge.debug.client.renderingClassDescriptionObjectHolder can be used to automatically populate public static final fields with entries from the registry.
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Classes in net.minecraftforge.registries used by net.minecraftforge.debug.entityClassDescriptionUtility class to help with managing registry entries.Default implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.
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Classes in net.minecraftforge.registries used by net.minecraftforge.debug.entity.playerClassDescriptionUtility class to help with managing registry entries.Default implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.
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Classes in net.minecraftforge.registries used by net.minecraftforge.debug.fluidClassDescriptionUtility class to help with managing registry entries.Default implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.
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Classes in net.minecraftforge.registries used by net.minecraftforge.debug.gameplay.lootClassDescriptionUtility class to help with managing registry entries.Default implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.
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Classes in net.minecraftforge.registries used by net.minecraftforge.debug.itemClassDescriptionUtility class to help with managing registry entries.Default implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.
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Classes in net.minecraftforge.registries used by net.minecraftforge.debug.miscClassDescriptionUtility class to help with managing registry entries.Default implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.Main interface for the registry system.ObjectHolder can be used to automatically populate public static final fields with entries from the registry.
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Classes in net.minecraftforge.registries used by net.minecraftforge.debug.worldClassDescriptionUtility class to help with managing registry entries.Default implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.ObjectHolder can be used to automatically populate public static final fields with entries from the registry.
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Classes in net.minecraftforge.registries used by net.minecraftforge.event
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Classes in net.minecraftforge.registries used by net.minecraftforge.fluidsClassDescriptionDefault implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.A registry delegate for holding references to items or blocks These should be safe to use in things like lists though aliased items and blocks will not have object identity with respect to their delegate.
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Classes in net.minecraftforge.registries used by net.minecraftforge.fluids.capabilityClassDescriptionDefault implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.
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Classes in net.minecraftforge.registries used by net.minecraftforge.fmllegacy
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Classes in net.minecraftforge.registries used by net.minecraftforge.fmllegacy.common.registry
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Classes in net.minecraftforge.registries used by net.minecraftforge.fmllegacy.network
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Classes in net.minecraftforge.registries used by net.minecraftforge.registriesClassDescriptionUtility class to help with managing registry entries.Default implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.Main interface for the registry system.Callback fired when objects are added to the registry.Callback fired when the registry is done processing.Callback fired when the registry is cleared.Callback fired when a registry instance is created.Factory for creating dummy entries, allowing worlds to be loaded and keep the missing block references.Callback fired when the registry contents are validated.A registry delegate for holding references to items or blocks These should be safe to use in things like lists though aliased items and blocks will not have object identity with respect to their delegate.