Uses of Class
net.minecraft.client.player.LocalPlayer
Packages that use LocalPlayer
Package
Description
Events fired only on the client-side, chiefly related to rendering and user interfaces (screens and input).
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Uses of LocalPlayer in net.minecraft.client
Fields in net.minecraft.client declared as LocalPlayer -
Uses of LocalPlayer in net.minecraft.client.multiplayer
Fields in net.minecraft.client.multiplayer declared as LocalPlayerMethods in net.minecraft.client.multiplayer that return LocalPlayerModifier and TypeMethodDescriptionMultiPlayerGameMode.createPlayer
(ClientLevel p_105247_, StatsCounter p_105248_, ClientRecipeBook p_105249_) MultiPlayerGameMode.createPlayer
(ClientLevel p_105251_, StatsCounter p_105252_, ClientRecipeBook p_105253_, boolean p_105254_, boolean p_105255_) Methods in net.minecraft.client.multiplayer with parameters of type LocalPlayerModifier and TypeMethodDescriptionprivate InteractionResult
MultiPlayerGameMode.performUseItemOn
(LocalPlayer p_233747_, InteractionHand p_233748_, BlockHitResult p_233749_) private void
ClientPacketListener.startWaitingForNewLevel
(LocalPlayer p_304688_, ClientLevel p_304528_, ReceivingLevelScreen.Reason p_341690_) MultiPlayerGameMode.useItemOn
(LocalPlayer p_233733_, InteractionHand p_233734_, BlockHitResult p_233735_) Constructors in net.minecraft.client.multiplayer with parameters of type LocalPlayerModifierConstructorDescriptionLevelLoadStatusManager
(LocalPlayer p_304970_, ClientLevel p_304700_, LevelRenderer p_304864_) -
Uses of LocalPlayer in net.minecraft.client.multiplayer.prediction
Methods in net.minecraft.client.multiplayer.prediction with parameters of type LocalPlayerModifier and TypeMethodDescriptionvoid
BlockStatePredictionHandler.retainKnownServerState
(BlockPos p_233868_, BlockState p_233869_, LocalPlayer p_233870_) -
Uses of LocalPlayer in net.minecraft.client.renderer
Methods in net.minecraft.client.renderer with parameters of type LocalPlayerModifier and TypeMethodDescription(package private) static ItemInHandRenderer.HandRenderSelection
ItemInHandRenderer.evaluateWhichHandsToRender
(LocalPlayer p_172915_) void
ItemInHandRenderer.renderHandsWithItems
(float p_109315_, PoseStack p_109316_, MultiBufferSource.BufferSource p_109317_, LocalPlayer p_109318_, int p_109319_) private static ItemInHandRenderer.HandRenderSelection
ItemInHandRenderer.selectionUsingItemWhileHoldingBowLike
(LocalPlayer p_172917_) -
Uses of LocalPlayer in net.minecraft.client.resources.sounds
Fields in net.minecraft.client.resources.sounds declared as LocalPlayerModifier and TypeFieldDescriptionprivate final LocalPlayer
BiomeAmbientSoundsHandler.player
private final LocalPlayer
BubbleColumnAmbientSoundHandler.player
private final LocalPlayer
ElytraOnPlayerSoundInstance.player
private final LocalPlayer
UnderwaterAmbientSoundHandler.player
private final LocalPlayer
UnderwaterAmbientSoundInstances.SubSound.player
private final LocalPlayer
UnderwaterAmbientSoundInstances.UnderwaterAmbientSoundInstance.player
Constructors in net.minecraft.client.resources.sounds with parameters of type LocalPlayerModifierConstructorDescriptionBiomeAmbientSoundsHandler
(LocalPlayer p_119639_, SoundManager p_119640_, BiomeManager p_119641_) BubbleColumnAmbientSoundHandler
(LocalPlayer p_119666_) ElytraOnPlayerSoundInstance
(LocalPlayer p_119673_) protected
SubSound
(LocalPlayer p_119861_, SoundEvent p_119862_) UnderwaterAmbientSoundHandler
(LocalPlayer p_119856_, SoundManager p_119857_) UnderwaterAmbientSoundInstance
(LocalPlayer p_119867_) -
Uses of LocalPlayer in net.minecraft.client.tutorial
Methods in net.minecraft.client.tutorial with parameters of type LocalPlayerModifier and TypeMethodDescriptionprivate static boolean
FindTreeTutorialStepInstance.hasCollectedTreeItems
(LocalPlayer p_235272_) static boolean
CraftPlanksTutorialStep.hasCraftedPlanksPreviously
(LocalPlayer p_205663_, TagKey<Item> p_205664_) static boolean
FindTreeTutorialStepInstance.hasPunchedTreesPreviously
(LocalPlayer p_120504_) -
Uses of LocalPlayer in net.neoforged.neoforge.client
Methods in net.neoforged.neoforge.client with parameters of type LocalPlayerModifier and TypeMethodDescriptionstatic void
ClientHooks.firePlayerLogin
(MultiPlayerGameMode pc, LocalPlayer player, Connection networkManager) static void
ClientHooks.firePlayerLogout
(@Nullable MultiPlayerGameMode pc, @Nullable LocalPlayer player) static void
ClientHooks.firePlayerRespawn
(MultiPlayerGameMode pc, LocalPlayer oldPlayer, LocalPlayer newPlayer, Connection networkManager) -
Uses of LocalPlayer in net.neoforged.neoforge.client.event
Fields in net.neoforged.neoforge.client.event declared as LocalPlayerModifier and TypeFieldDescriptionprivate final LocalPlayer
ClientPlayerNetworkEvent.Clone.oldPlayer
private final LocalPlayer
ClientPlayerNetworkEvent.player
Methods in net.neoforged.neoforge.client.event that return LocalPlayerModifier and TypeMethodDescriptionClientPlayerNetworkEvent.Clone.getNewPlayer()
Returns the newly created player instance.ClientPlayerNetworkEvent.Clone.getOldPlayer()
Returns the previous player instance.ClientPlayerNetworkEvent.Clone.getPlayer()
Returns the newly created player instance.ClientPlayerNetworkEvent.getPlayer()
Returns the player instance.@Nullable LocalPlayer
ClientPlayerNetworkEvent.LoggingOut.getPlayer()
Returns the player instance, may benull
.Constructors in net.neoforged.neoforge.client.event with parameters of type LocalPlayerModifierConstructorDescriptionprotected
ClientPlayerNetworkEvent
(MultiPlayerGameMode multiPlayerGameMode, LocalPlayer player, Connection connection) Clone
(MultiPlayerGameMode pc, LocalPlayer oldPlayer, LocalPlayer newPlayer, Connection networkManager) LoggingIn
(MultiPlayerGameMode controller, LocalPlayer player, Connection networkManager) LoggingOut
(@Nullable MultiPlayerGameMode controller, @Nullable LocalPlayer player, @Nullable Connection networkManager) -
Uses of LocalPlayer in net.neoforged.neoforge.client.extensions.common
Methods in net.neoforged.neoforge.client.extensions.common with parameters of type LocalPlayerModifier and TypeMethodDescriptiondefault boolean
IClientItemExtensions.applyForgeHandTransform
(PoseStack poseStack, LocalPlayer player, HumanoidArm arm, ItemStack itemInHand, float partialTick, float equipProcess, float swingProcess) Called right before when client applies transformations to item in hand and render it.