Class AbstractArrow

All Implemented Interfaces:
CommandSource, SyncedDataHolder, TraceableEntity, EntityAccess, Nameable, ScoreHolder, IAttachmentHolder, IEntityExtension, INBTSerializable<CompoundTag>
Direct Known Subclasses:
Arrow, SpectralArrow, ThrownTrident

public abstract class AbstractArrow extends Projectile
  • Field Details Link icon

    • ARROW_BASE_DAMAGE Link icon

      private static final double ARROW_BASE_DAMAGE
      See Also:
    • ID_FLAGS Link icon

      private static final EntityDataAccessor<Byte> ID_FLAGS
    • PIERCE_LEVEL Link icon

      private static final EntityDataAccessor<Byte> PIERCE_LEVEL
    • FLAG_CRIT Link icon

      private static final int FLAG_CRIT
      See Also:
    • FLAG_NOPHYSICS Link icon

      private static final int FLAG_NOPHYSICS
      See Also:
    • FLAG_CROSSBOW Link icon

      private static final int FLAG_CROSSBOW
      See Also:
    • lastState Link icon

      @Nullable private BlockState lastState
    • inGround Link icon

      protected boolean inGround
    • inGroundTime Link icon

      protected int inGroundTime
    • pickup Link icon

      public AbstractArrow.Pickup pickup
    • shakeTime Link icon

      public int shakeTime
    • life Link icon

      private int life
    • baseDamage Link icon

      private double baseDamage
    • knockback Link icon

      private int knockback
    • soundEvent Link icon

      private SoundEvent soundEvent
    • piercingIgnoreEntityIds Link icon

      @Nullable private it.unimi.dsi.fastutil.ints.IntOpenHashSet piercingIgnoreEntityIds
    • piercedAndKilledEntities Link icon

      @Nullable private List<Entity> piercedAndKilledEntities
    • pickupItemStack Link icon

      private ItemStack pickupItemStack
  • Constructor Details Link icon

  • Method Details Link icon

    • setSoundEvent Link icon

      public void setSoundEvent(SoundEvent p_36741_)
    • shouldRenderAtSqrDistance Link icon

      public boolean shouldRenderAtSqrDistance(double p_36726_)
      Overrides:
      shouldRenderAtSqrDistance in class Entity
    • defineSynchedData Link icon

      protected void defineSynchedData(SynchedEntityData.Builder p_325945_)
      Specified by:
      defineSynchedData in class Entity
    • shoot Link icon

      public void shoot(double p_36775_, double p_36776_, double p_36777_, float p_36778_, float p_36779_)
      Overrides:
      shoot in class Projectile
    • lerpTo Link icon

      public void lerpTo(double p_36728_, double p_36729_, double p_36730_, float p_36731_, float p_36732_, int p_36733_)
      Overrides:
      lerpTo in class Entity
    • lerpMotion Link icon

      public void lerpMotion(double p_36786_, double p_36787_, double p_36788_)
      Overrides:
      lerpMotion in class Projectile
    • tick Link icon

      public void tick()
      Overrides:
      tick in class Projectile
    • getDefaultGravity Link icon

      protected double getDefaultGravity()
      Overrides:
      getDefaultGravity in class Entity
    • shouldFall Link icon

      private boolean shouldFall()
    • startFalling Link icon

      private void startFalling()
    • move Link icon

      public void move(MoverType p_36749_, Vec3 p_36750_)
      Overrides:
      move in class Entity
    • tickDespawn Link icon

      protected void tickDespawn()
    • resetPiercedEntities Link icon

      private void resetPiercedEntities()
    • onHitEntity Link icon

      protected void onHitEntity(EntityHitResult p_36757_)
      Overrides:
      onHitEntity in class Projectile
    • onHitBlock Link icon

      protected void onHitBlock(BlockHitResult p_36755_)
      Overrides:
      onHitBlock in class Projectile
    • getDefaultHitGroundSoundEvent Link icon

      protected SoundEvent getDefaultHitGroundSoundEvent()
    • getHitGroundSoundEvent Link icon

      protected final SoundEvent getHitGroundSoundEvent()
    • doPostHurtEffects Link icon

      protected void doPostHurtEffects(LivingEntity p_36744_)
    • findHitEntity Link icon

      @Nullable protected EntityHitResult findHitEntity(Vec3 p_36758_, Vec3 p_36759_)
    • canHitEntity Link icon

      protected boolean canHitEntity(Entity p_36743_)
      Overrides:
      canHitEntity in class Projectile
    • addAdditionalSaveData Link icon

      public void addAdditionalSaveData(CompoundTag p_36772_)
      Overrides:
      addAdditionalSaveData in class Projectile
    • readAdditionalSaveData Link icon

      public void readAdditionalSaveData(CompoundTag p_36761_)
      Overrides:
      readAdditionalSaveData in class Projectile
    • setOwner Link icon

      public void setOwner(@Nullable Entity p_36770_)
      Overrides:
      setOwner in class Projectile
    • playerTouch Link icon

      public void playerTouch(Player p_36766_)
      Overrides:
      playerTouch in class Entity
    • tryPickup Link icon

      protected boolean tryPickup(Player p_150121_)
    • getPickupItem Link icon

      protected ItemStack getPickupItem()
    • getDefaultPickupItem Link icon

      protected abstract ItemStack getDefaultPickupItem()
    • getMovementEmission Link icon

      protected Entity.MovementEmission getMovementEmission()
      Overrides:
      getMovementEmission in class Entity
    • getPickupItemStackOrigin Link icon

      public ItemStack getPickupItemStackOrigin()
    • setBaseDamage Link icon

      public void setBaseDamage(double p_36782_)
    • getBaseDamage Link icon

      public double getBaseDamage()
    • setKnockback Link icon

      public void setKnockback(int p_36736_)
    • getKnockback Link icon

      public int getKnockback()
    • isAttackable Link icon

      public boolean isAttackable()
      Overrides:
      isAttackable in class Entity
    • setCritArrow Link icon

      public void setCritArrow(boolean p_36763_)
    • setPierceLevel Link icon

      public void setPierceLevel(byte p_36768_)
    • setFlag Link icon

      private void setFlag(int p_36738_, boolean p_36739_)
    • setPickupItemStack Link icon

      protected void setPickupItemStack(ItemStack p_331486_)
    • isCritArrow Link icon

      public boolean isCritArrow()
    • shotFromCrossbow Link icon

      public boolean shotFromCrossbow()
    • getPierceLevel Link icon

      public byte getPierceLevel()
    • setEnchantmentEffectsFromEntity Link icon

      public void setEnchantmentEffectsFromEntity(LivingEntity p_36746_, float p_36747_)
    • getWaterInertia Link icon

      protected float getWaterInertia()
    • setNoPhysics Link icon

      public void setNoPhysics(boolean p_36791_)
    • isNoPhysics Link icon

      public boolean isNoPhysics()
    • setShotFromCrossbow Link icon

      public void setShotFromCrossbow(boolean p_36794_)
    • isPickable Link icon

      public boolean isPickable()
      Overrides:
      isPickable in class Projectile
    • getSlot Link icon

      public SlotAccess getSlot(int p_341328_)
      Overrides:
      getSlot in class Entity