Uses of Record Class
net.minecraft.world.level.gameevent.GameEvent
Packages that use GameEvent
Package
Description
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Uses of GameEvent in net.minecraft.client.multiplayer
Method parameters in net.minecraft.client.multiplayer with type arguments of type GameEventModifier and TypeMethodDescriptionvoid
ClientLevel.gameEvent
(Holder<GameEvent> p_316478_, Vec3 p_233640_, GameEvent.Context p_233641_) -
Uses of GameEvent in net.minecraft.client.renderer.debug
Fields in net.minecraft.client.renderer.debug with type parameters of type GameEventModifier and TypeFieldDescriptionprivate final ResourceKey
<GameEvent> GameEventListenerRenderer.TrackedGameEvent.gameEvent
The field for thegameEvent
record component.Methods in net.minecraft.client.renderer.debug that return types with arguments of type GameEventModifier and TypeMethodDescriptionGameEventListenerRenderer.TrackedGameEvent.gameEvent()
Returns the value of thegameEvent
record component.Method parameters in net.minecraft.client.renderer.debug with type arguments of type GameEventModifier and TypeMethodDescriptionboolean
GameEventListenerRenderer.TrackedListener.handleGameEvent
(ServerLevel p_234540_, Holder<GameEvent> p_316503_, GameEvent.Context p_250285_, Vec3 p_250758_) void
GameEventListenerRenderer.trackGameEvent
(ResourceKey<GameEvent> p_294637_, Vec3 p_234515_) Constructor parameters in net.minecraft.client.renderer.debug with type arguments of type GameEventModifierConstructorDescription(package private)
TrackedGameEvent
(long timeStamp, ResourceKey<GameEvent> gameEvent, Vec3 position) Creates an instance of aTrackedGameEvent
record class. -
Uses of GameEvent in net.minecraft.core.registries
Fields in net.minecraft.core.registries with type parameters of type GameEventModifier and TypeFieldDescriptionstatic final DefaultedRegistry
<GameEvent> BuiltInRegistries.GAME_EVENT
static final ResourceKey
<Registry<GameEvent>> Registries.GAME_EVENT
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Uses of GameEvent in net.minecraft.data.tags
Fields in net.minecraft.data.tags with type parameters of type GameEventModifier and TypeFieldDescription(package private) static final List
<ResourceKey<GameEvent>> GameEventTagsProvider.VIBRATIONS_EXCEPT_FLAP
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Uses of GameEvent in net.minecraft.network.protocol.common.custom
Fields in net.minecraft.network.protocol.common.custom with type parameters of type GameEventModifier and TypeFieldDescriptionprivate final ResourceKey
<GameEvent> GameEventDebugPayload.gameEventType
The field for thegameEventType
record component.Methods in net.minecraft.network.protocol.common.custom that return types with arguments of type GameEventModifier and TypeMethodDescriptionGameEventDebugPayload.gameEventType()
Returns the value of thegameEventType
record component.Constructor parameters in net.minecraft.network.protocol.common.custom with type arguments of type GameEventModifierConstructorDescriptionGameEventDebugPayload
(ResourceKey<GameEvent> gameEventType, Vec3 pos) Creates an instance of aGameEventDebugPayload
record class. -
Uses of GameEvent in net.minecraft.network.protocol.game
Method parameters in net.minecraft.network.protocol.game with type arguments of type GameEventModifier and TypeMethodDescriptionstatic void
DebugPackets.sendGameEventInfo
(Level p_237888_, Holder<GameEvent> p_316607_, Vec3 p_237890_) -
Uses of GameEvent in net.minecraft.server.level
Method parameters in net.minecraft.server.level with type arguments of type GameEventModifier and TypeMethodDescriptionvoid
ServerLevel.gameEvent
(Holder<GameEvent> p_316597_, Vec3 p_215042_, GameEvent.Context p_215043_) void
WorldGenRegion.gameEvent
(Holder<GameEvent> p_316792_, Vec3 p_215164_, GameEvent.Context p_215165_) -
Uses of GameEvent in net.minecraft.tags
Fields in net.minecraft.tags with type parameters of type GameEventModifier and TypeFieldDescriptionGameEventTags.ALLAY_CAN_LISTEN
GameEventTags.IGNORE_VIBRATIONS_SNEAKING
GameEventTags.SHRIEKER_CAN_LISTEN
GameEventTags.VIBRATIONS
GameEventTags.WARDEN_CAN_LISTEN
Methods in net.minecraft.tags that return types with arguments of type GameEvent -
Uses of GameEvent in net.minecraft.world.entity
Method parameters in net.minecraft.world.entity with type arguments of type GameEvent -
Uses of GameEvent in net.minecraft.world.entity.animal.allay
Methods in net.minecraft.world.entity.animal.allay that return types with arguments of type GameEventMethod parameters in net.minecraft.world.entity.animal.allay with type arguments of type GameEventModifier and TypeMethodDescriptionboolean
Allay.VibrationUser.canReceiveVibration
(ServerLevel p_282038_, BlockPos p_283385_, Holder<GameEvent> p_316820_, GameEvent.Context p_282208_) boolean
Allay.JukeboxListener.handleGameEvent
(ServerLevel p_250009_, Holder<GameEvent> p_316687_, GameEvent.Context p_249478_, Vec3 p_250852_) void
Allay.VibrationUser.onReceiveVibration
(ServerLevel p_281422_, BlockPos p_281449_, Holder<GameEvent> p_316630_, Entity p_281794_, Entity p_281864_, float p_281642_) -
Uses of GameEvent in net.minecraft.world.entity.monster.warden
Methods in net.minecraft.world.entity.monster.warden that return types with arguments of type GameEventMethod parameters in net.minecraft.world.entity.monster.warden with type arguments of type GameEventModifier and TypeMethodDescriptionboolean
Warden.VibrationUser.canReceiveVibration
(ServerLevel p_282574_, BlockPos p_282323_, Holder<GameEvent> p_316784_, GameEvent.Context p_282515_) void
Warden.VibrationUser.onReceiveVibration
(ServerLevel p_281325_, BlockPos p_282386_, Holder<GameEvent> p_316139_, Entity p_281438_, Entity p_282582_, float p_283699_) -
Uses of GameEvent in net.minecraft.world.level
Method parameters in net.minecraft.world.level with type arguments of type GameEventModifier and TypeMethodDescriptiondefault void
LevelAccessor.gameEvent
(Holder<GameEvent> p_316320_, BlockPos p_220409_, GameEvent.Context p_220410_) void
LevelAccessor.gameEvent
(Holder<GameEvent> p_316267_, Vec3 p_220405_, GameEvent.Context p_220406_) default void
LevelAccessor.gameEvent
(ResourceKey<GameEvent> p_316780_, BlockPos p_316509_, GameEvent.Context p_316524_) default void
default void
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Uses of GameEvent in net.minecraft.world.level.block.entity
Methods in net.minecraft.world.level.block.entity that return types with arguments of type GameEventMethod parameters in net.minecraft.world.level.block.entity with type arguments of type GameEventModifier and TypeMethodDescriptionboolean
CalibratedSculkSensorBlockEntity.VibrationUser.canReceiveVibration
(ServerLevel p_282061_, BlockPos p_282550_, Holder<GameEvent> p_316545_, GameEvent.Context p_281456_) boolean
SculkSensorBlockEntity.VibrationUser.canReceiveVibration
(ServerLevel p_282127_, BlockPos p_283268_, Holder<GameEvent> p_316115_, GameEvent.Context p_282856_) boolean
SculkShriekerBlockEntity.VibrationUser.canReceiveVibration
(ServerLevel p_281256_, BlockPos p_281528_, Holder<GameEvent> p_316788_, GameEvent.Context p_282914_) boolean
SculkCatalystBlockEntity.CatalystListener.handleGameEvent
(ServerLevel p_283470_, Holder<GameEvent> p_316661_, GameEvent.Context p_283014_, Vec3 p_282350_) void
SculkSensorBlockEntity.VibrationUser.onReceiveVibration
(ServerLevel p_282851_, BlockPos p_281608_, Holder<GameEvent> p_316423_, Entity p_282123_, Entity p_283090_, float p_283130_) void
SculkShriekerBlockEntity.VibrationUser.onReceiveVibration
(ServerLevel p_283372_, BlockPos p_281679_, Holder<GameEvent> p_316155_, Entity p_282286_, Entity p_281384_, float p_283119_) -
Uses of GameEvent in net.minecraft.world.level.gameevent
Fields in net.minecraft.world.level.gameevent with type parameters of type GameEventModifier and TypeFieldDescriptionstatic final Holder.Reference
<GameEvent> GameEvent.BLOCK_ACTIVATE
static final Holder.Reference
<GameEvent> GameEvent.BLOCK_ATTACH
static final Holder.Reference
<GameEvent> GameEvent.BLOCK_CHANGE
static final Holder.Reference
<GameEvent> GameEvent.BLOCK_CLOSE
static final Holder.Reference
<GameEvent> GameEvent.BLOCK_DEACTIVATE
static final Holder.Reference
<GameEvent> GameEvent.BLOCK_DESTROY
static final Holder.Reference
<GameEvent> GameEvent.BLOCK_DETACH
static final Holder.Reference
<GameEvent> GameEvent.BLOCK_OPEN
static final Holder.Reference
<GameEvent> GameEvent.BLOCK_PLACE
static final Holder.Reference
<GameEvent> GameEvent.CONTAINER_CLOSE
static final Holder.Reference
<GameEvent> GameEvent.CONTAINER_OPEN
static final Holder.Reference
<GameEvent> GameEvent.DRINK
static final Holder.Reference
<GameEvent> GameEvent.EAT
static final Holder.Reference
<GameEvent> GameEvent.ELYTRA_GLIDE
static final Holder.Reference
<GameEvent> GameEvent.ENTITY_ACTION
static final Holder.Reference
<GameEvent> GameEvent.ENTITY_DAMAGE
static final Holder.Reference
<GameEvent> GameEvent.ENTITY_DIE
static final Holder.Reference
<GameEvent> GameEvent.ENTITY_DISMOUNT
static final Holder.Reference
<GameEvent> GameEvent.ENTITY_INTERACT
static final Holder.Reference
<GameEvent> GameEvent.ENTITY_MOUNT
static final Holder.Reference
<GameEvent> GameEvent.ENTITY_PLACE
static final Holder.Reference
<GameEvent> GameEvent.EQUIP
static final Holder.Reference
<GameEvent> GameEvent.EXPLODE
static final Holder.Reference
<GameEvent> GameEvent.FLAP
static final Holder.Reference
<GameEvent> GameEvent.FLUID_PICKUP
static final Holder.Reference
<GameEvent> GameEvent.FLUID_PLACE
GameEvent.ListenerInfo.gameEvent
static final Holder.Reference
<GameEvent> GameEvent.HIT_GROUND
static final Holder.Reference
<GameEvent> GameEvent.INSTRUMENT_PLAY
static final Holder.Reference
<GameEvent> GameEvent.ITEM_INTERACT_FINISH
static final Holder.Reference
<GameEvent> GameEvent.ITEM_INTERACT_START
static final Holder.Reference
<GameEvent> GameEvent.JUKEBOX_PLAY
static final Holder.Reference
<GameEvent> GameEvent.JUKEBOX_STOP_PLAY
static final Holder.Reference
<GameEvent> GameEvent.LIGHTNING_STRIKE
static final Holder.Reference
<GameEvent> GameEvent.NOTE_BLOCK_PLAY
static final Holder.Reference
<GameEvent> GameEvent.PRIME_FUSE
static final Holder.Reference
<GameEvent> GameEvent.PROJECTILE_LAND
static final Holder.Reference
<GameEvent> GameEvent.PROJECTILE_SHOOT
static final Holder.Reference
<GameEvent> GameEvent.RESONATE_1
static final Holder.Reference
<GameEvent> GameEvent.RESONATE_10
static final Holder.Reference
<GameEvent> GameEvent.RESONATE_11
static final Holder.Reference
<GameEvent> GameEvent.RESONATE_12
static final Holder.Reference
<GameEvent> GameEvent.RESONATE_13
static final Holder.Reference
<GameEvent> GameEvent.RESONATE_14
static final Holder.Reference
<GameEvent> GameEvent.RESONATE_15
static final Holder.Reference
<GameEvent> GameEvent.RESONATE_2
static final Holder.Reference
<GameEvent> GameEvent.RESONATE_3
static final Holder.Reference
<GameEvent> GameEvent.RESONATE_4
static final Holder.Reference
<GameEvent> GameEvent.RESONATE_5
static final Holder.Reference
<GameEvent> GameEvent.RESONATE_6
static final Holder.Reference
<GameEvent> GameEvent.RESONATE_7
static final Holder.Reference
<GameEvent> GameEvent.RESONATE_8
static final Holder.Reference
<GameEvent> GameEvent.RESONATE_9
static final Holder.Reference
<GameEvent> GameEvent.SCULK_SENSOR_TENDRILS_CLICKING
static final Holder.Reference
<GameEvent> GameEvent.SHEAR
static final Holder.Reference
<GameEvent> GameEvent.SHRIEK
static final Holder.Reference
<GameEvent> GameEvent.SPLASH
static final Holder.Reference
<GameEvent> GameEvent.STEP
static final Holder.Reference
<GameEvent> GameEvent.SWIM
static final Holder.Reference
<GameEvent> GameEvent.TELEPORT
static final Holder.Reference
<GameEvent> GameEvent.UNEQUIP
Methods in net.minecraft.world.level.gameevent that return types with arguments of type GameEventModifier and TypeMethodDescriptionGameEvent.ListenerInfo.gameEvent()
private static Holder.Reference
<GameEvent> private static Holder.Reference
<GameEvent> Method parameters in net.minecraft.world.level.gameevent with type arguments of type GameEventModifier and TypeMethodDescriptionboolean
GameEventListener.handleGameEvent
(ServerLevel p_223757_, Holder<GameEvent> p_316739_, GameEvent.Context p_249681_, Vec3 p_251048_) void
GameEventDispatcher.post
(Holder<GameEvent> p_316151_, Vec3 p_250613_, GameEvent.Context p_251777_) boolean
EuclideanGameEventListenerRegistry.visitInRangeListeners
(Holder<GameEvent> p_316862_, Vec3 p_251445_, GameEvent.Context p_252317_, GameEventListenerRegistry.ListenerVisitor p_251422_) boolean
GameEventListenerRegistry.visitInRangeListeners
(Holder<GameEvent> p_316434_, Vec3 p_249144_, GameEvent.Context p_249328_, GameEventListenerRegistry.ListenerVisitor p_250123_) Constructor parameters in net.minecraft.world.level.gameevent with type arguments of type GameEventModifierConstructorDescriptionListenerInfo
(Holder<GameEvent> p_316198_, Vec3 p_249118_, GameEvent.Context p_251196_, GameEventListener p_251701_, Vec3 p_248854_) -
Uses of GameEvent in net.minecraft.world.level.gameevent.vibrations
Fields in net.minecraft.world.level.gameevent.vibrations with type parameters of type GameEventModifier and TypeFieldDescriptionVibrationInfo.gameEvent
The field for thegameEvent
record component.static final List
<ResourceKey<GameEvent>> VibrationSystem.RESONANCE_EVENTS
static final ToIntFunction
<ResourceKey<GameEvent>> VibrationSystem.VIBRATION_FREQUENCY_FOR_EVENT
Deprecated.Methods in net.minecraft.world.level.gameevent.vibrations that return types with arguments of type GameEventModifier and TypeMethodDescriptionVibrationInfo.gameEvent()
Returns the value of thegameEvent
record component.VibrationSystem.User.getListenableEvents()
static ResourceKey
<GameEvent> VibrationSystem.getResonanceEventByFrequency
(int p_282105_) Method parameters in net.minecraft.world.level.gameevent.vibrations with type arguments of type GameEventModifier and TypeMethodDescriptionboolean
VibrationSystem.User.canReceiveVibration
(ServerLevel p_282960_, BlockPos p_282488_, Holder<GameEvent> p_316319_, GameEvent.Context p_283577_) void
VibrationSystem.Listener.forceScheduleVibration
(ServerLevel p_282808_, Holder<GameEvent> p_316321_, GameEvent.Context p_281652_, Vec3 p_281530_) static int
VibrationSystem.getGameEventFrequency
(Holder<GameEvent> p_316300_) static int
VibrationSystem.getGameEventFrequency
(ResourceKey<GameEvent> p_316800_) boolean
VibrationSystem.Listener.handleGameEvent
(ServerLevel p_282254_, Holder<GameEvent> p_316513_, GameEvent.Context p_283664_, Vec3 p_282426_) default boolean
VibrationSystem.User.isValidVibration
(Holder<GameEvent> p_316804_, GameEvent.Context p_283373_) void
VibrationSystem.User.onReceiveVibration
(ServerLevel p_282148_, BlockPos p_282090_, Holder<GameEvent> p_316773_, Entity p_281578_, Entity p_281308_, float p_281707_) private void
VibrationSystem.Listener.scheduleVibration
(ServerLevel p_282037_, VibrationSystem.Data p_283229_, Holder<GameEvent> p_316858_, GameEvent.Context p_283344_, Vec3 p_281758_, Vec3 p_282990_) Constructor parameters in net.minecraft.world.level.gameevent.vibrations with type arguments of type GameEventModifierConstructorDescriptionVibrationInfo
(Holder<GameEvent> p_316546_, float p_251086_, Vec3 p_250935_, UUID p_316193_, UUID p_316157_) VibrationInfo
(Holder<GameEvent> gameEvent, float distance, Vec3 pos, UUID uuid, UUID projectileOwnerUuid, Entity entity) Creates an instance of aVibrationInfo
record class.VibrationInfo
(Holder<GameEvent> p_316851_, float p_250190_, Vec3 p_251692_, Entity p_316868_) -
Uses of GameEvent in net.neoforged.neoforge.common
Method parameters in net.neoforged.neoforge.common with type arguments of type GameEventModifier and TypeMethodDescriptionstatic boolean
CommonHooks.onVanillaGameEvent
(Level level, Holder<GameEvent> vanillaEvent, Vec3 pos, GameEvent.Context context) -
Uses of GameEvent in net.neoforged.neoforge.event
Fields in net.neoforged.neoforge.event with type parameters of type GameEventMethods in net.neoforged.neoforge.event that return types with arguments of type GameEventConstructor parameters in net.neoforged.neoforge.event with type arguments of type GameEventModifierConstructorDescriptionVanillaGameEvent
(Level level, Holder<GameEvent> vanillaEvent, Vec3 position, GameEvent.Context context) -
Uses of GameEvent in net.neoforged.neoforge.registries.datamaps.builtin
Fields in net.neoforged.neoforge.registries.datamaps.builtin with type parameters of type GameEventModifier and TypeFieldDescriptionstatic final DataMapType
<GameEvent, VibrationFrequency> NeoForgeDataMaps.VIBRATION_FREQUENCIES
The GameEvent data map that replacesVibrationSystem.VIBRATION_FREQUENCY_FOR_EVENT
.
data map
instead.