Class PlaySoundSourceEvent
java.lang.Object
net.neoforged.bus.api.Event
net.neoforged.neoforge.client.event.sound.SoundEvent
net.neoforged.neoforge.client.event.sound.SoundEvent.SoundSourceEvent
net.neoforged.neoforge.client.event.sound.PlaySoundSourceEvent
Fired when a non-streaming sound is being played. A non-streaming sound is loaded fully into memory
 in a buffer before being played, and used for most sounds of short length such as sound effects for clicking
 buttons.
 
This event is not 
, and does not 
invalid reference
cancellable
.invalid reference
have a result
This event is fired on the main Forge event bus, only on the logical client.
- See Also:
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Nested Class SummaryNested classes/interfaces inherited from class net.neoforged.neoforge.client.event.sound.SoundEventSoundEvent.SoundSourceEvent
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Constructor SummaryConstructorsConstructorDescriptionPlaySoundSourceEvent(SoundEngine engine, SoundInstance sound, Channel channel) 
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Method SummaryMethods inherited from class net.neoforged.neoforge.client.event.sound.SoundEvent.SoundSourceEventgetChannel, getName, getSoundMethods inherited from class net.neoforged.neoforge.client.event.sound.SoundEventgetEngine
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Constructor Details- 
PlaySoundSourceEvent
 
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