Package net.neoforged.neoforge.client.event.sound
@ParametersAreNonnullByDefault
package net.neoforged.neoforge.client.event.sound
Client-only events relating to sounds.
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ClassDescriptionFired when a sound is about to be played by the sound engine.Fired when a non-streaming sound is being played.Fired when a streaming sound is being played.Fired when the
SoundEngine
is constructed or (re)loaded, such as during game initialization or when the sound output device is changed.Superclass for sound related events.Superclass for when a sound has started to play on an audio channel.