Class EntityTickEvent.Post

java.lang.Object
net.neoforged.bus.api.Event
Enclosing class:
EntityTickEvent

public static class EntityTickEvent.Post extends EntityTickEvent
EntityTickEvent.Post is fired once per game tick, per entity, after the entity performs work for the current tick.

If EntityTickEvent.Pre was canceled for the current tick, this event will not fire.

This event fires on both the logical server and logical client.

  • Constructor Details

    • Post

      public Post(Entity entity)