public class RenderFallingBlock extends Render<EntityFallingBlock>
renderManager, renderOutlines, shadowOpaque, shadowSize| Constructor and Description |
|---|
RenderFallingBlock(RenderManager renderManagerIn) |
| Modifier and Type | Method and Description |
|---|---|
void |
doRender(EntityFallingBlock entity,
double x,
double y,
double z,
float entityYaw,
float partialTicks) |
protected ResourceLocation |
getEntityTexture(EntityFallingBlock entity) |
bindEntityTexture, bindTexture, canRenderName, doRenderShadowAndFire, getFontRendererFromRenderManager, getRenderManager, getTeamColor, isMultipass, renderEntityName, renderLivingLabel, renderMultipass, renderName, renderOffsetAABB, setRenderOutlines, shouldRenderpublic RenderFallingBlock(RenderManager renderManagerIn)
public void doRender(EntityFallingBlock entity, double x, double y, double z, float entityYaw, float partialTicks)
doRender in class Render<EntityFallingBlock>protected ResourceLocation getEntityTexture(EntityFallingBlock entity)
getEntityTexture in class Render<EntityFallingBlock>