public class EntityAIWanderAvoidWaterFlying extends EntityAIWanderAvoidWater
probability
entity, executionChance, mustUpdate, speed, x, y, z
Constructor and Description |
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EntityAIWanderAvoidWaterFlying(EntityCreature p_i47413_1_,
double p_i47413_2_) |
Modifier and Type | Method and Description |
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protected Vec3d |
getPosition() |
private Vec3d |
getTreePos() |
makeUpdate, setExecutionChance, shouldContinueExecuting, shouldExecute, startExecuting
getMutexBits, isInterruptible, resetTask, setMutexBits, updateTask
public EntityAIWanderAvoidWaterFlying(EntityCreature p_i47413_1_, double p_i47413_2_)
@Nullable protected Vec3d getPosition()
getPosition
in class EntityAIWanderAvoidWater
@Nullable private Vec3d getTreePos()