public class EntityAIWatchClosest extends EntityAIBase
| Modifier and Type | Field and Description |
|---|---|
private float |
chance |
protected Entity |
closestEntity |
protected EntityLiving |
entity |
private int |
lookTime |
protected float |
maxDistanceForPlayer |
protected java.lang.Class<? extends Entity> |
watchedClass |
| Constructor and Description |
|---|
EntityAIWatchClosest(EntityLiving entityIn,
java.lang.Class<? extends Entity> watchTargetClass,
float maxDistance) |
EntityAIWatchClosest(EntityLiving entityIn,
java.lang.Class<? extends Entity> watchTargetClass,
float maxDistance,
float chanceIn) |
| Modifier and Type | Method and Description |
|---|---|
void |
resetTask() |
boolean |
shouldContinueExecuting() |
boolean |
shouldExecute() |
void |
startExecuting() |
void |
updateTask() |
getMutexBits, isInterruptible, setMutexBitsprotected EntityLiving entity
protected Entity closestEntity
protected float maxDistanceForPlayer
private int lookTime
private final float chance
protected java.lang.Class<? extends Entity> watchedClass
public EntityAIWatchClosest(EntityLiving entityIn, java.lang.Class<? extends Entity> watchTargetClass, float maxDistance)
public EntityAIWatchClosest(EntityLiving entityIn, java.lang.Class<? extends Entity> watchTargetClass, float maxDistance, float chanceIn)
public boolean shouldExecute()
shouldExecute in class EntityAIBasepublic boolean shouldContinueExecuting()
shouldContinueExecuting in class EntityAIBasepublic void startExecuting()
startExecuting in class EntityAIBasepublic void resetTask()
resetTask in class EntityAIBasepublic void updateTask()
updateTask in class EntityAIBase