Package | Description |
---|---|
net.minecraft.world.biome | |
net.minecraft.world.chunk | |
net.minecraft.world.gen | |
net.minecraft.world.gen.structure | |
net.minecraftforge.event | |
net.minecraftforge.event.terraingen |
Modifier and Type | Method and Description |
---|---|
void |
Biome.generateBiomeTerrain(World worldIn,
java.util.Random rand,
ChunkPrimer chunkPrimerIn,
int x,
int z,
double noiseVal) |
void |
BiomeSwamp.genTerrainBlocks(World worldIn,
java.util.Random rand,
ChunkPrimer chunkPrimerIn,
int x,
int z,
double noiseVal) |
void |
BiomeHills.genTerrainBlocks(World worldIn,
java.util.Random rand,
ChunkPrimer chunkPrimerIn,
int x,
int z,
double noiseVal) |
void |
Biome.genTerrainBlocks(World worldIn,
java.util.Random rand,
ChunkPrimer chunkPrimerIn,
int x,
int z,
double noiseVal) |
void |
BiomeSavannaMutated.genTerrainBlocks(World worldIn,
java.util.Random rand,
ChunkPrimer chunkPrimerIn,
int x,
int z,
double noiseVal) |
void |
BiomeTaiga.genTerrainBlocks(World worldIn,
java.util.Random rand,
ChunkPrimer chunkPrimerIn,
int x,
int z,
double noiseVal) |
void |
BiomeMesa.genTerrainBlocks(World worldIn,
java.util.Random rand,
ChunkPrimer chunkPrimerIn,
int x,
int z,
double noiseVal) |
Constructor and Description |
---|
Chunk(World worldIn,
ChunkPrimer primer,
int x,
int z) |
Modifier and Type | Method and Description |
---|---|
protected void |
MapGenCaves.addRoom(long p_180703_1_,
int p_180703_3_,
int p_180703_4_,
ChunkPrimer p_180703_5_,
double p_180703_6_,
double p_180703_8_,
double p_180703_10_) |
protected void |
MapGenCavesHell.addRoom(long p_180705_1_,
int p_180705_3_,
int p_180705_4_,
ChunkPrimer p_180705_5_,
double p_180705_6_,
double p_180705_8_,
double p_180705_10_) |
protected void |
MapGenCaves.addTunnel(long p_180702_1_,
int p_180702_3_,
int p_180702_4_,
ChunkPrimer p_180702_5_,
double p_180702_6_,
double p_180702_8_,
double p_180702_10_,
float p_180702_12_,
float p_180702_13_,
float p_180702_14_,
int p_180702_15_,
int p_180702_16_,
double p_180702_17_) |
protected void |
MapGenRavine.addTunnel(long p_180707_1_,
int p_180707_3_,
int p_180707_4_,
ChunkPrimer p_180707_5_,
double p_180707_6_,
double p_180707_8_,
double p_180707_10_,
float p_180707_12_,
float p_180707_13_,
float p_180707_14_,
int p_180707_15_,
int p_180707_16_,
double p_180707_17_) |
protected void |
MapGenCavesHell.addTunnel(long p_180704_1_,
int p_180704_3_,
int p_180704_4_,
ChunkPrimer p_180704_5_,
double p_180704_6_,
double p_180704_8_,
double p_180704_10_,
float p_180704_12_,
float p_180704_13_,
float p_180704_14_,
int p_180704_15_,
int p_180704_16_,
double p_180704_17_) |
void |
ChunkGeneratorEnd.buildSurfaces(ChunkPrimer primer) |
void |
ChunkGeneratorHell.buildSurfaces(int p_185937_1_,
int p_185937_2_,
ChunkPrimer primer) |
protected void |
MapGenRavine.digBlock(ChunkPrimer data,
int x,
int y,
int z,
int chunkX,
int chunkZ,
boolean foundTop)
Digs out the current block, default implementation removes stone, filler, and top block
Sets the block to lava if y is less then 10, and air other wise.
|
protected void |
MapGenCaves.digBlock(ChunkPrimer data,
int x,
int y,
int z,
int chunkX,
int chunkZ,
boolean foundTop,
IBlockState state,
IBlockState up)
Digs out the current block, default implementation removes stone, filler, and top block
Sets the block to lava if y is less then 10, and air other wise.
|
void |
MapGenBase.generate(World worldIn,
int x,
int z,
ChunkPrimer primer) |
protected boolean |
MapGenCaves.isOceanBlock(ChunkPrimer data,
int x,
int y,
int z,
int chunkX,
int chunkZ) |
protected boolean |
MapGenRavine.isOceanBlock(ChunkPrimer data,
int x,
int y,
int z,
int chunkX,
int chunkZ) |
private boolean |
MapGenCaves.isTopBlock(ChunkPrimer data,
int x,
int y,
int z,
int chunkX,
int chunkZ) |
private boolean |
MapGenRavine.isTopBlock(ChunkPrimer data,
int x,
int y,
int z,
int chunkX,
int chunkZ) |
void |
ChunkGeneratorHell.prepareHeights(int p_185936_1_,
int p_185936_2_,
ChunkPrimer primer) |
protected void |
MapGenBase.recursiveGenerate(World worldIn,
int chunkX,
int chunkZ,
int originalX,
int originalZ,
ChunkPrimer chunkPrimerIn) |
protected void |
MapGenCaves.recursiveGenerate(World worldIn,
int chunkX,
int chunkZ,
int originalX,
int originalZ,
ChunkPrimer chunkPrimerIn) |
protected void |
MapGenRavine.recursiveGenerate(World worldIn,
int chunkX,
int chunkZ,
int originalX,
int originalZ,
ChunkPrimer chunkPrimerIn) |
protected void |
MapGenCavesHell.recursiveGenerate(World worldIn,
int chunkX,
int chunkZ,
int originalX,
int originalZ,
ChunkPrimer chunkPrimerIn) |
void |
ChunkGeneratorOverworld.replaceBiomeBlocks(int x,
int z,
ChunkPrimer primer,
Biome[] biomesIn) |
void |
ChunkGeneratorEnd.setBlocksInChunk(int x,
int z,
ChunkPrimer primer) |
void |
ChunkGeneratorOverworld.setBlocksInChunk(int x,
int z,
ChunkPrimer primer) |
Modifier and Type | Method and Description |
---|---|
protected void |
MapGenStructure.recursiveGenerate(World worldIn,
int chunkX,
int chunkZ,
int originalX,
int originalZ,
ChunkPrimer chunkPrimerIn) |
Modifier and Type | Method and Description |
---|---|
static boolean |
ForgeEventFactory.onReplaceBiomeBlocks(IChunkGenerator gen,
int x,
int z,
ChunkPrimer primer,
World world) |
Modifier and Type | Field and Description |
---|---|
private ChunkPrimer |
ChunkGeneratorEvent.ReplaceBiomeBlocks.primer |
Modifier and Type | Method and Description |
---|---|
ChunkPrimer |
ChunkGeneratorEvent.ReplaceBiomeBlocks.getPrimer() |
Constructor and Description |
---|
ReplaceBiomeBlocks(IChunkGenerator chunkProvider,
int x,
int z,
ChunkPrimer primer,
World world) |