| Modifier and Type | Class and Description | 
|---|---|
| class  | ChunkProviderClient | 
| Modifier and Type | Method and Description | 
|---|---|
| protected IChunkProvider | WorldClient. createChunkProvider() | 
| Modifier and Type | Field and Description | 
|---|---|
| protected IChunkProvider | World. chunkProvider | 
| Modifier and Type | Method and Description | 
|---|---|
| protected abstract IChunkProvider | World. createChunkProvider() | 
| protected IChunkProvider | WorldServer. createChunkProvider() | 
| IChunkProvider | World. getChunkProvider() | 
| Modifier and Type | Method and Description | 
|---|---|
| void | Chunk. populate(IChunkProvider chunkProvider,
        IChunkGenerator chunkGenrator) | 
| Modifier and Type | Class and Description | 
|---|---|
| class  | ChunkProviderServer | 
| Modifier and Type | Method and Description | 
|---|---|
| void | IWorldGenerator. generate(java.util.Random random,
        int chunkX,
        int chunkZ,
        World world,
        IChunkGenerator chunkGenerator,
        IChunkProvider chunkProvider)Generate some world | 
| Modifier and Type | Method and Description | 
|---|---|
| static void | GameRegistry. generateWorld(int chunkX,
             int chunkZ,
             World world,
             IChunkGenerator chunkGenerator,
             IChunkProvider chunkProvider)Callback hook for world gen - if your mod wishes to add extra mod related generation to the world
 call this |