public class ChunkGenSettings extends java.lang.Object implements IChunkGenSettings
Modifier and Type | Field and Description |
---|---|
protected int |
biomeFeatureDistance |
protected int |
biomeFeatureSeparation |
protected IBlockState |
defaultBlock |
protected IBlockState |
defaultFluid |
protected int |
endCityDistance |
protected int |
endCitySeparation |
protected int |
field_204027_h |
protected int |
field_204749_j |
protected int |
field_211734_k |
protected int |
field_211736_o |
protected int |
field_211737_q |
protected int |
mansionDistance |
protected int |
oceanMonumentSeparation |
protected int |
oceanMonumentSpacing |
protected int |
strongholdCount |
protected int |
strongholdDistance |
protected int |
strongholdSpread |
protected int |
villageDistance |
protected int |
villageSeparation |
Constructor and Description |
---|
ChunkGenSettings() |
Modifier and Type | Method and Description |
---|---|
int |
func_204026_h() |
int |
func_204748_h() |
int |
func_211727_m() |
int |
func_211730_k() |
int |
getBiomeFeatureDistance() |
int |
getBiomeFeatureSeparation() |
IBlockState |
getDefaultBlock() |
IBlockState |
getDefaultFluid() |
int |
getEndCityDistance() |
int |
getEndCitySeparation() |
int |
getMansionDistance() |
int |
getMansionSeparation() |
int |
getOceanMonumentSeparation() |
int |
getOceanMonumentSpacing() |
int |
getStrongholdCount() |
int |
getStrongholdDistance() |
int |
getStrongholdSpread() |
int |
getVillageDistance() |
int |
getVillageSeparation() |
void |
setDefaultFluid(IBlockState state) |
void |
setDefautBlock(IBlockState state) |
protected int villageDistance
protected int villageSeparation
protected int oceanMonumentSpacing
protected int oceanMonumentSeparation
protected int strongholdDistance
protected int strongholdCount
protected int strongholdSpread
protected int biomeFeatureDistance
protected int biomeFeatureSeparation
protected int field_204027_h
protected int field_211734_k
protected int endCityDistance
protected int endCitySeparation
protected int field_204749_j
protected int field_211736_o
protected int mansionDistance
protected int field_211737_q
protected IBlockState defaultBlock
protected IBlockState defaultFluid
public int getVillageDistance()
getVillageDistance
in interface IChunkGenSettings
public int getVillageSeparation()
getVillageSeparation
in interface IChunkGenSettings
public int getOceanMonumentSpacing()
getOceanMonumentSpacing
in interface IChunkGenSettings
public int getOceanMonumentSeparation()
getOceanMonumentSeparation
in interface IChunkGenSettings
public int getStrongholdDistance()
getStrongholdDistance
in interface IChunkGenSettings
public int getStrongholdCount()
getStrongholdCount
in interface IChunkGenSettings
public int getStrongholdSpread()
getStrongholdSpread
in interface IChunkGenSettings
public int getBiomeFeatureDistance()
getBiomeFeatureDistance
in interface IChunkGenSettings
public int getBiomeFeatureSeparation()
getBiomeFeatureSeparation
in interface IChunkGenSettings
public int func_204748_h()
func_204748_h
in interface IChunkGenSettings
public int func_211730_k()
func_211730_k
in interface IChunkGenSettings
public int func_204026_h()
func_204026_h
in interface IChunkGenSettings
public int func_211727_m()
func_211727_m
in interface IChunkGenSettings
public int getEndCityDistance()
getEndCityDistance
in interface IChunkGenSettings
public int getEndCitySeparation()
getEndCitySeparation
in interface IChunkGenSettings
public int getMansionDistance()
getMansionDistance
in interface IChunkGenSettings
public int getMansionSeparation()
getMansionSeparation
in interface IChunkGenSettings
public IBlockState getDefaultBlock()
getDefaultBlock
in interface IChunkGenSettings
public IBlockState getDefaultFluid()
getDefaultFluid
in interface IChunkGenSettings
public void setDefautBlock(IBlockState state)
public void setDefaultFluid(IBlockState state)