public class EndGenSettings extends ChunkGenSettings
biomeFeatureDistance, biomeFeatureSeparation, defaultBlock, defaultFluid, endCityDistance, endCitySeparation, field_204027_h, field_204749_j, field_211734_k, field_211736_o, field_211737_q, mansionDistance, oceanMonumentSeparation, oceanMonumentSpacing, strongholdCount, strongholdDistance, strongholdSpread, villageDistance, villageSeparation
Constructor and Description |
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EndGenSettings() |
Modifier and Type | Method and Description |
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BlockPos |
getSpawnPos() |
EndGenSettings |
setSpawnPos(BlockPos pos) |
func_204026_h, func_204748_h, func_211727_m, func_211730_k, getBiomeFeatureDistance, getBiomeFeatureSeparation, getDefaultBlock, getDefaultFluid, getEndCityDistance, getEndCitySeparation, getMansionDistance, getMansionSeparation, getOceanMonumentSeparation, getOceanMonumentSpacing, getStrongholdCount, getStrongholdDistance, getStrongholdSpread, getVillageDistance, getVillageSeparation, setDefaultFluid, setDefautBlock
public EndGenSettings setSpawnPos(BlockPos pos)
public BlockPos getSpawnPos()