public class EnderDragonRenderer extends MobRenderer<EnderDragonEntity,EnderDragonModel>
Modifier and Type | Field and Description |
---|---|
static ResourceLocation |
ENDERCRYSTAL_BEAM_TEXTURES |
brightnessBuffer, entityModel, layerRenderers, renderMarker
renderManager, renderOutlines, shadowOpaque, shadowSize
Constructor and Description |
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EnderDragonRenderer(EntityRendererManager renderManagerIn) |
Modifier and Type | Method and Description |
---|---|
protected void |
applyRotations(EnderDragonEntity entityLiving,
float ageInTicks,
float rotationYaw,
float partialTicks) |
void |
doRender(EnderDragonEntity entity,
double x,
double y,
double z,
float entityYaw,
float partialTicks) |
protected ResourceLocation |
getEntityTexture(EnderDragonEntity entity) |
static void |
renderCrystalBeams(double p_188325_0_,
double p_188325_2_,
double p_188325_4_,
float p_188325_6_,
double p_188325_7_,
double p_188325_9_,
double p_188325_11_,
int p_188325_13_,
double p_188325_14_,
double p_188325_16_,
double p_188325_18_) |
protected void |
renderModel(EnderDragonEntity entitylivingbaseIn,
float limbSwing,
float limbSwingAmount,
float ageInTicks,
float netHeadYaw,
float headPitch,
float scaleFactor) |
canRenderName, renderLeash, shouldRender
addLayer, getColorMultiplier, getDeathMaxRotation, getEntityModel, getSwingProgress, handleRotationFloat, isVisible, prepareScale, preRenderCallback, renderLayers, renderLivingAt, renderName, setBrightness, setDoRenderBrightness, setScoreTeamColor, unsetBrightness, unsetScoreTeamColor
bindEntityTexture, bindTexture, doRenderShadowAndFire, func_217758_e, getFontRendererFromRenderManager, getRenderManager, getTeamColor, isMultipass, renderEntityName, renderLivingLabel, renderMultipass, renderOffsetAABB, setRenderOutlines
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
bindTexture, func_217758_e
public static final ResourceLocation ENDERCRYSTAL_BEAM_TEXTURES
public EnderDragonRenderer(EntityRendererManager renderManagerIn)
protected void applyRotations(EnderDragonEntity entityLiving, float ageInTicks, float rotationYaw, float partialTicks)
applyRotations
in class LivingRenderer<EnderDragonEntity,EnderDragonModel>
protected void renderModel(EnderDragonEntity entitylivingbaseIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scaleFactor)
renderModel
in class LivingRenderer<EnderDragonEntity,EnderDragonModel>
public void doRender(EnderDragonEntity entity, double x, double y, double z, float entityYaw, float partialTicks)
doRender
in class MobRenderer<EnderDragonEntity,EnderDragonModel>
public static void renderCrystalBeams(double p_188325_0_, double p_188325_2_, double p_188325_4_, float p_188325_6_, double p_188325_7_, double p_188325_9_, double p_188325_11_, int p_188325_13_, double p_188325_14_, double p_188325_16_, double p_188325_18_)
protected ResourceLocation getEntityTexture(EnderDragonEntity entity)
getEntityTexture
in class EntityRenderer<EnderDragonEntity>