public class WitherRenderer extends MobRenderer<WitherEntity,WitherModel<WitherEntity>>
brightnessBuffer, entityModel, layerRenderers, renderMarkerrenderManager, renderOutlines, shadowOpaque, shadowSize| Constructor and Description |
|---|
WitherRenderer(EntityRendererManager renderManagerIn) |
| Modifier and Type | Method and Description |
|---|---|
protected ResourceLocation |
getEntityTexture(WitherEntity entity) |
protected void |
preRenderCallback(WitherEntity entitylivingbaseIn,
float partialTickTime) |
canRenderName, doRender, renderLeash, shouldRenderaddLayer, applyRotations, getColorMultiplier, getDeathMaxRotation, getEntityModel, getSwingProgress, handleRotationFloat, isVisible, prepareScale, renderLayers, renderLivingAt, renderModel, renderName, setBrightness, setDoRenderBrightness, setScoreTeamColor, unsetBrightness, unsetScoreTeamColorbindEntityTexture, bindTexture, doRenderShadowAndFire, func_217758_e, getFontRendererFromRenderManager, getRenderManager, getTeamColor, isMultipass, renderEntityName, renderLivingLabel, renderMultipass, renderOffsetAABB, setRenderOutlinesclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitbindTexture, func_217758_epublic WitherRenderer(EntityRendererManager renderManagerIn)
protected ResourceLocation getEntityTexture(WitherEntity entity)
getEntityTexture in class EntityRenderer<WitherEntity>protected void preRenderCallback(WitherEntity entitylivingbaseIn, float partialTickTime)
preRenderCallback in class LivingRenderer<WitherEntity,WitherModel<WitherEntity>>