public class WitherSkeletonRenderer extends SkeletonRenderer
brightnessBuffer, entityModel, layerRenderers, renderMarkerrenderManager, renderOutlines, shadowOpaque, shadowSize| Constructor and Description |
|---|
WitherSkeletonRenderer(EntityRendererManager renderManagerIn) |
| Modifier and Type | Method and Description |
|---|---|
protected ResourceLocation |
getEntityTexture(AbstractSkeletonEntity entity) |
protected void |
preRenderCallback(AbstractSkeletonEntity entitylivingbaseIn,
float partialTickTime) |
canRenderName, doRender, renderLeash, shouldRenderaddLayer, applyRotations, getColorMultiplier, getDeathMaxRotation, getEntityModel, getSwingProgress, handleRotationFloat, isVisible, prepareScale, renderLayers, renderLivingAt, renderModel, renderName, setBrightness, setDoRenderBrightness, setScoreTeamColor, unsetBrightness, unsetScoreTeamColorbindEntityTexture, bindTexture, doRenderShadowAndFire, func_217758_e, getFontRendererFromRenderManager, getRenderManager, getTeamColor, isMultipass, renderEntityName, renderLivingLabel, renderMultipass, renderOffsetAABB, setRenderOutlinesclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitbindTexture, func_217758_epublic WitherSkeletonRenderer(EntityRendererManager renderManagerIn)
protected ResourceLocation getEntityTexture(AbstractSkeletonEntity entity)
getEntityTexture in class SkeletonRendererprotected void preRenderCallback(AbstractSkeletonEntity entitylivingbaseIn, float partialTickTime)
preRenderCallback in class LivingRenderer<AbstractSkeletonEntity,SkeletonModel<AbstractSkeletonEntity>>