public class GiantModel extends AbstractZombieModel<GiantEntity>
BipedModel.ArmPosebipedBody, bipedHead, bipedHeadwear, bipedLeftArm, bipedLeftLeg, bipedRightArm, bipedRightLeg, isSneak, leftArmPose, rightArmPose, swimAnimationisChild, isSitting, swingProgressboxList, textureHeight, textureWidth| Constructor and Description |
|---|
GiantModel() |
GiantModel(float p_i51066_1_,
boolean p_i51066_2_) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
func_212850_a_(GiantEntity p_212850_1_) |
setRotationAnglesfunc_205060_a, func_205072_a, func_217147_a, func_217148_a, getArmForSide, postRenderArm, render, setLivingAnimations, setVisiblesetModelAttributesgetRandomModelBoxclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitfunc_217142_cpublic GiantModel()
public GiantModel(float p_i51066_1_,
boolean p_i51066_2_)
public boolean func_212850_a_(GiantEntity p_212850_1_)
func_212850_a_ in class AbstractZombieModel<GiantEntity>