public class PillagerModel<T extends AbstractIllagerEntity> extends IllagerModel<T>
arms, body, field_217143_g, field_217144_h, head, leftArm, rightArm
isChild, isSitting, swingProgress
boxList, textureHeight, textureWidth
Constructor and Description |
---|
PillagerModel(float p_i51062_1_,
float p_i51062_2_,
int p_i51062_3_,
int p_i51062_4_) |
Modifier and Type | Method and Description |
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void |
render(T entityIn,
float limbSwing,
float limbSwingAmount,
float ageInTicks,
float netHeadYaw,
float headPitch,
float scale) |
func_205062_a, func_205072_a, postRenderArm, setLivingAnimations, setRotationAngles
setModelAttributes
getRandomModelBox
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
func_217142_c
public PillagerModel(float p_i51062_1_, float p_i51062_2_, int p_i51062_3_, int p_i51062_4_)
public void render(T entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scale)
render
in class IllagerModel<T extends AbstractIllagerEntity>