public class PillagerModel<T extends AbstractIllagerEntity> extends IllagerModel<T>
arms, body, field_217143_g, field_217144_h, head, leftArm, rightArmisChild, isSitting, swingProgressboxList, textureHeight, textureWidth| Constructor and Description |
|---|
PillagerModel(float p_i51062_1_,
float p_i51062_2_,
int p_i51062_3_,
int p_i51062_4_) |
| Modifier and Type | Method and Description |
|---|---|
void |
render(T entityIn,
float limbSwing,
float limbSwingAmount,
float ageInTicks,
float netHeadYaw,
float headPitch,
float scale) |
func_205062_a, func_205072_a, postRenderArm, setLivingAnimations, setRotationAnglessetModelAttributesgetRandomModelBoxclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitfunc_217142_cpublic PillagerModel(float p_i51062_1_,
float p_i51062_2_,
int p_i51062_3_,
int p_i51062_4_)
public void render(T entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scale)
render in class IllagerModel<T extends AbstractIllagerEntity>