public class BeaconScreen extends ContainerScreen<BeaconContainer>
| Modifier and Type | Class and Description |
|---|---|
(package private) static class |
BeaconScreen.Button |
(package private) class |
BeaconScreen.CancelButton |
(package private) class |
BeaconScreen.ConfirmButton |
(package private) class |
BeaconScreen.PowerButton |
(package private) static class |
BeaconScreen.SpriteButton |
| Modifier and Type | Field and Description |
|---|---|
private static ResourceLocation |
BEACON_GUI_TEXTURES |
private BeaconScreen.ConfirmButton |
beaconConfirmButton |
private boolean |
buttonsNotDrawn |
private Effect |
field_214105_n |
private Effect |
field_214106_o |
container, dragSplitting, dragSplittingSlots, guiLeft, guiTop, hoveredSlot, INVENTORY_BACKGROUND, playerInventory, slotColor, xSize, ySizebuttons, children, font, height, itemRenderer, minecraft, passEvents, title, widthBACKGROUND_LOCATION, GUI_ICONS_LOCATION, STATS_ICON_LOCATION| Constructor and Description |
|---|
BeaconScreen(BeaconContainer p_i51102_1_,
PlayerInventory p_i51102_2_,
ITextComponent p_i51102_3_) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
drawGuiContainerBackgroundLayer(float partialTicks,
int mouseX,
int mouseY) |
protected void |
drawGuiContainerForegroundLayer(int mouseX,
int mouseY) |
protected void |
init() |
void |
render(int p_render_1_,
int p_render_2_,
float p_render_3_) |
void |
tick() |
func_195363_d, getContainer, getGuiLeft, getGuiTop, getSlotColor, getSlotUnderMouse, getXSize, getYSize, handleMouseClick, hasClickedOutside, isPauseScreen, isPointInRegion, keyPressed, mouseClicked, mouseDragged, mouseReleased, removed, renderHoveredToolTip, shouldCloseOnEscaddButton, children, getMinecraft, getNarrationMessage, getTitle, getTooltipFromItem, handleComponentClicked, hasAltDown, hasControlDown, hasShiftDown, init, insertText, isCopy, isCut, isMouseOver, isPaste, isSelectAll, isValidCharacterForName, onClose, renderBackground, renderBackground, renderComponentHoverEffect, renderDirtBackground, renderTooltip, renderTooltip, renderTooltip, renderTooltip, resize, sendMessage, sendMessage, setSize, wrapScreenErrorgetFocused, isDragging, setDragging, setFocusedblit, blit, blit, blit, blit, drawCenteredString, drawRightAlignedString, drawString, fill, fill, fillGradient, getBlitOffset, hLine, innerBlit, setBlitOffset, vLineclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitchangeFocus, charTyped, func_212932_b, getEventListenerForPos, keyReleased, mouseScrolled, setFocusedDefaultmouseMovedprivate static final ResourceLocation BEACON_GUI_TEXTURES
private BeaconScreen.ConfirmButton beaconConfirmButton
private boolean buttonsNotDrawn
private Effect field_214105_n
private Effect field_214106_o
public BeaconScreen(BeaconContainer p_i51102_1_, PlayerInventory p_i51102_2_, ITextComponent p_i51102_3_)
protected void init()
init in class ContainerScreen<BeaconContainer>public void tick()
tick in class ContainerScreen<BeaconContainer>protected void drawGuiContainerForegroundLayer(int mouseX,
int mouseY)
drawGuiContainerForegroundLayer in class ContainerScreen<BeaconContainer>protected void drawGuiContainerBackgroundLayer(float partialTicks,
int mouseX,
int mouseY)
drawGuiContainerBackgroundLayer in class ContainerScreen<BeaconContainer>public void render(int p_render_1_,
int p_render_2_,
float p_render_3_)
render in interface IRenderablerender in class ContainerScreen<BeaconContainer>