public class ChestScreen extends ContainerScreen<ChestContainer> implements IHasContainer<ChestContainer>
Modifier and Type | Field and Description |
---|---|
private static ResourceLocation |
CHEST_GUI_TEXTURE |
private int |
inventoryRows |
container, dragSplitting, dragSplittingSlots, guiLeft, guiTop, hoveredSlot, INVENTORY_BACKGROUND, playerInventory, slotColor, xSize, ySize
buttons, children, font, height, itemRenderer, minecraft, passEvents, title, width
BACKGROUND_LOCATION, GUI_ICONS_LOCATION, STATS_ICON_LOCATION
Constructor and Description |
---|
ChestScreen(ChestContainer p_i51095_1_,
PlayerInventory p_i51095_2_,
ITextComponent p_i51095_3_) |
Modifier and Type | Method and Description |
---|---|
protected void |
drawGuiContainerBackgroundLayer(float partialTicks,
int mouseX,
int mouseY) |
protected void |
drawGuiContainerForegroundLayer(int mouseX,
int mouseY) |
void |
render(int p_render_1_,
int p_render_2_,
float p_render_3_) |
func_195363_d, getContainer, getGuiLeft, getGuiTop, getSlotColor, getSlotUnderMouse, getXSize, getYSize, handleMouseClick, hasClickedOutside, init, isPauseScreen, isPointInRegion, keyPressed, mouseClicked, mouseDragged, mouseReleased, removed, renderHoveredToolTip, shouldCloseOnEsc, tick
addButton, children, getMinecraft, getNarrationMessage, getTitle, getTooltipFromItem, handleComponentClicked, hasAltDown, hasControlDown, hasShiftDown, init, insertText, isCopy, isCut, isMouseOver, isPaste, isSelectAll, isValidCharacterForName, onClose, renderBackground, renderBackground, renderComponentHoverEffect, renderDirtBackground, renderTooltip, renderTooltip, renderTooltip, renderTooltip, resize, sendMessage, sendMessage, setSize, wrapScreenError
getFocused, isDragging, setDragging, setFocused
blit, blit, blit, blit, blit, drawCenteredString, drawRightAlignedString, drawString, fill, fill, fillGradient, getBlitOffset, hLine, innerBlit, setBlitOffset, vLine
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
getContainer
changeFocus, charTyped, func_212932_b, getEventListenerForPos, keyReleased, mouseScrolled, setFocusedDefault
mouseMoved
private static final ResourceLocation CHEST_GUI_TEXTURE
private final int inventoryRows
public ChestScreen(ChestContainer p_i51095_1_, PlayerInventory p_i51095_2_, ITextComponent p_i51095_3_)
public void render(int p_render_1_, int p_render_2_, float p_render_3_)
render
in interface IRenderable
render
in class ContainerScreen<ChestContainer>
protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY)
drawGuiContainerForegroundLayer
in class ContainerScreen<ChestContainer>
protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY)
drawGuiContainerBackgroundLayer
in class ContainerScreen<ChestContainer>