public class ChestScreen extends ContainerScreen<ChestContainer> implements IHasContainer<ChestContainer>
| Modifier and Type | Field and Description | 
|---|---|
private static ResourceLocation | 
CHEST_GUI_TEXTURE  | 
private int | 
inventoryRows  | 
container, dragSplitting, dragSplittingSlots, guiLeft, guiTop, hoveredSlot, INVENTORY_BACKGROUND, playerInventory, slotColor, xSize, ySizebuttons, children, font, height, itemRenderer, minecraft, passEvents, title, widthBACKGROUND_LOCATION, GUI_ICONS_LOCATION, STATS_ICON_LOCATION| Constructor and Description | 
|---|
ChestScreen(ChestContainer p_i51095_1_,
           PlayerInventory p_i51095_2_,
           ITextComponent p_i51095_3_)  | 
| Modifier and Type | Method and Description | 
|---|---|
protected void | 
drawGuiContainerBackgroundLayer(float partialTicks,
                               int mouseX,
                               int mouseY)  | 
protected void | 
drawGuiContainerForegroundLayer(int mouseX,
                               int mouseY)  | 
void | 
render(int p_render_1_,
      int p_render_2_,
      float p_render_3_)  | 
func_195363_d, getContainer, getGuiLeft, getGuiTop, getSlotColor, getSlotUnderMouse, getXSize, getYSize, handleMouseClick, hasClickedOutside, init, isPauseScreen, isPointInRegion, keyPressed, mouseClicked, mouseDragged, mouseReleased, removed, renderHoveredToolTip, shouldCloseOnEsc, tickaddButton, children, getMinecraft, getNarrationMessage, getTitle, getTooltipFromItem, handleComponentClicked, hasAltDown, hasControlDown, hasShiftDown, init, insertText, isCopy, isCut, isMouseOver, isPaste, isSelectAll, isValidCharacterForName, onClose, renderBackground, renderBackground, renderComponentHoverEffect, renderDirtBackground, renderTooltip, renderTooltip, renderTooltip, renderTooltip, resize, sendMessage, sendMessage, setSize, wrapScreenErrorgetFocused, isDragging, setDragging, setFocusedblit, blit, blit, blit, blit, drawCenteredString, drawRightAlignedString, drawString, fill, fill, fillGradient, getBlitOffset, hLine, innerBlit, setBlitOffset, vLineclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitgetContainerchangeFocus, charTyped, func_212932_b, getEventListenerForPos, keyReleased, mouseScrolled, setFocusedDefaultmouseMovedprivate static final ResourceLocation CHEST_GUI_TEXTURE
private final int inventoryRows
public ChestScreen(ChestContainer p_i51095_1_, PlayerInventory p_i51095_2_, ITextComponent p_i51095_3_)
public void render(int p_render_1_,
                   int p_render_2_,
                   float p_render_3_)
render in interface IRenderablerender in class ContainerScreen<ChestContainer>protected void drawGuiContainerForegroundLayer(int mouseX,
                                               int mouseY)
drawGuiContainerForegroundLayer in class ContainerScreen<ChestContainer>protected void drawGuiContainerBackgroundLayer(float partialTicks,
                                               int mouseX,
                                               int mouseY)
drawGuiContainerBackgroundLayer in class ContainerScreen<ChestContainer>