public class HorseInventoryScreen extends ContainerScreen<HorseInventoryContainer>
Modifier and Type | Field and Description |
---|---|
private static ResourceLocation |
HORSE_GUI_TEXTURES |
private AbstractHorseEntity |
horseEntity |
private float |
mousePosx |
private float |
mousePosY |
container, dragSplitting, dragSplittingSlots, guiLeft, guiTop, hoveredSlot, INVENTORY_BACKGROUND, playerInventory, slotColor, xSize, ySize
buttons, children, font, height, itemRenderer, minecraft, passEvents, title, width
BACKGROUND_LOCATION, GUI_ICONS_LOCATION, STATS_ICON_LOCATION
Constructor and Description |
---|
HorseInventoryScreen(HorseInventoryContainer p_i51084_1_,
PlayerInventory p_i51084_2_,
AbstractHorseEntity p_i51084_3_) |
Modifier and Type | Method and Description |
---|---|
protected void |
drawGuiContainerBackgroundLayer(float partialTicks,
int mouseX,
int mouseY) |
protected void |
drawGuiContainerForegroundLayer(int mouseX,
int mouseY) |
void |
render(int p_render_1_,
int p_render_2_,
float p_render_3_) |
func_195363_d, getContainer, getGuiLeft, getGuiTop, getSlotColor, getSlotUnderMouse, getXSize, getYSize, handleMouseClick, hasClickedOutside, init, isPauseScreen, isPointInRegion, keyPressed, mouseClicked, mouseDragged, mouseReleased, removed, renderHoveredToolTip, shouldCloseOnEsc, tick
addButton, children, getMinecraft, getNarrationMessage, getTitle, getTooltipFromItem, handleComponentClicked, hasAltDown, hasControlDown, hasShiftDown, init, insertText, isCopy, isCut, isMouseOver, isPaste, isSelectAll, isValidCharacterForName, onClose, renderBackground, renderBackground, renderComponentHoverEffect, renderDirtBackground, renderTooltip, renderTooltip, renderTooltip, renderTooltip, resize, sendMessage, sendMessage, setSize, wrapScreenError
getFocused, isDragging, setDragging, setFocused
blit, blit, blit, blit, blit, drawCenteredString, drawRightAlignedString, drawString, fill, fill, fillGradient, getBlitOffset, hLine, innerBlit, setBlitOffset, vLine
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
changeFocus, charTyped, func_212932_b, getEventListenerForPos, keyReleased, mouseScrolled, setFocusedDefault
mouseMoved
private static final ResourceLocation HORSE_GUI_TEXTURES
private final AbstractHorseEntity horseEntity
private float mousePosx
private float mousePosY
public HorseInventoryScreen(HorseInventoryContainer p_i51084_1_, PlayerInventory p_i51084_2_, AbstractHorseEntity p_i51084_3_)
protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY)
drawGuiContainerForegroundLayer
in class ContainerScreen<HorseInventoryContainer>
protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY)
drawGuiContainerBackgroundLayer
in class ContainerScreen<HorseInventoryContainer>
public void render(int p_render_1_, int p_render_2_, float p_render_3_)
render
in interface IRenderable
render
in class ContainerScreen<HorseInventoryContainer>