public static class RenderState.TextureState extends RenderState
RenderState.AlphaState, RenderState.BooleanState, RenderState.CullState, RenderState.DepthTestState, RenderState.DiffuseLightingState, RenderState.FogState, RenderState.LayerState, RenderState.LightmapState, RenderState.LineState, RenderState.OffsetTexturingState, RenderState.OverlayState, RenderState.PortalTexturingState, RenderState.ShadeModelState, RenderState.TargetState, RenderState.TextureState, RenderState.TexturingState, RenderState.TransparencyState, RenderState.WriteMaskState| Modifier and Type | Field and Description | 
|---|---|
| private boolean | blur | 
| private boolean | mipmap | 
| private java.util.Optional<ResourceLocation> | texture | 
ADDITIVE_TRANSPARENCY, BLACK_FOG, BLOCK_SHEET, BLOCK_SHEET_MIPPED, COLOR_DEPTH_WRITE, COLOR_WRITE, CRUMBLING_TRANSPARENCY, CULL_DISABLED, CULL_ENABLED, DEFAULT_ALPHA, DEFAULT_LINE, DEFAULT_TEXTURING, DEPTH_ALWAYS, DEPTH_EQUAL, DEPTH_LEQUAL, DEPTH_WRITE, DIFFUSE_LIGHTING_DISABLED, DIFFUSE_LIGHTING_ENABLED, ENTITY_GLINT_TEXTURING, FOG, GLINT_TEXTURING, GLINT_TRANSPARENCY, HALF_ALPHA, LIGHTMAP_DISABLED, LIGHTMAP_ENABLED, LIGHTNING_TRANSPARENCY, MAIN_TARGET, name, NO_FOG, NO_LAYERING, NO_TEXTURE, NO_TRANSPARENCY, OUTLINE_TARGET, OUTLINE_TEXTURING, OVERLAY_DISABLED, OVERLAY_ENABLED, POLYGON_OFFSET_LAYERING, PROJECTION_LAYERING, SHADE_DISABLED, SHADE_ENABLED, TRANSLUCENT_TRANSPARENCY, ZERO_ALPHA| Constructor and Description | 
|---|
| TextureState() | 
| TextureState(ResourceLocation p_i225988_1_,
            boolean p_i225988_2_,
            boolean p_i225988_3_) | 
| Modifier and Type | Method and Description | 
|---|---|
| boolean | equals(java.lang.Object p_equals_1_) | 
| int | hashCode() | 
| protected java.util.Optional<ResourceLocation> | texture() | 
clearRenderState, setupRenderStateprivate final java.util.Optional<ResourceLocation> texture
private final boolean blur
private final boolean mipmap
public TextureState(ResourceLocation p_i225988_1_, boolean p_i225988_2_, boolean p_i225988_3_)
public TextureState()
public boolean equals(java.lang.Object p_equals_1_)
equals in class RenderStatepublic int hashCode()
hashCode in class RenderStateprotected java.util.Optional<ResourceLocation> texture()