public class EvokerRenderer<T extends SpellcastingIllagerEntity> extends IllagerRenderer<T>
| Modifier and Type | Field and Description | 
|---|---|
| private static ResourceLocation | EVOKER_ILLAGER | 
entityModel, layerRenderersrenderManager, shadowOpaque, shadowSize| Constructor and Description | 
|---|
| EvokerRenderer(EntityRendererManager renderManagerIn) | 
| Modifier and Type | Method and Description | 
|---|---|
| ResourceLocation | getEntityTexture(T entity) | 
preRenderCallbackaddVertexPair, canRenderName, render, renderSide, shouldRenderaddLayer, applyRotations, func_230042_a_, getDeathMaxRotation, getEntityModel, getOverlayProgress, getPackedOverlay, getSwingProgress, handleRotationFloat, isVisiblegetBlockLight, getFontRendererFromRenderManager, getPackedLight, getRenderManager, getRenderOffset, renderNameprivate static final ResourceLocation EVOKER_ILLAGER
public EvokerRenderer(EntityRendererManager renderManagerIn)
public ResourceLocation getEntityTexture(T entity)
getEntityTexture in interface IEntityRenderer<T extends SpellcastingIllagerEntity,IllagerModel<T extends SpellcastingIllagerEntity>>getEntityTexture in class EntityRenderer<T extends SpellcastingIllagerEntity>