public class LlamaRenderer extends MobRenderer<LlamaEntity,LlamaModel<LlamaEntity>>
Modifier and Type | Field and Description |
---|---|
private static ResourceLocation[] |
LLAMA_TEXTURES |
entityModel, layerRenderers
renderManager, shadowOpaque, shadowSize
Constructor and Description |
---|
LlamaRenderer(EntityRendererManager renderManagerIn) |
Modifier and Type | Method and Description |
---|---|
ResourceLocation |
getEntityTexture(LlamaEntity entity) |
addVertexPair, canRenderName, render, renderSide, shouldRender
addLayer, applyRotations, func_230042_a_, getDeathMaxRotation, getEntityModel, getOverlayProgress, getPackedOverlay, getSwingProgress, handleRotationFloat, isVisible, preRenderCallback
getBlockLight, getFontRendererFromRenderManager, getPackedLight, getRenderManager, getRenderOffset, renderName
private static final ResourceLocation[] LLAMA_TEXTURES
public LlamaRenderer(EntityRendererManager renderManagerIn)
public ResourceLocation getEntityTexture(LlamaEntity entity)
getEntityTexture
in interface IEntityRenderer<LlamaEntity,LlamaModel<LlamaEntity>>
getEntityTexture
in class EntityRenderer<LlamaEntity>