public class LlamaRenderer extends MobRenderer<LlamaEntity,LlamaModel<LlamaEntity>>
| Modifier and Type | Field and Description |
|---|---|
private static ResourceLocation[] |
LLAMA_TEXTURES |
entityModel, layerRenderersrenderManager, shadowOpaque, shadowSize| Constructor and Description |
|---|
LlamaRenderer(EntityRendererManager renderManagerIn) |
| Modifier and Type | Method and Description |
|---|---|
ResourceLocation |
getEntityTexture(LlamaEntity entity) |
addVertexPair, canRenderName, render, renderSide, shouldRenderaddLayer, applyRotations, func_230042_a_, getDeathMaxRotation, getEntityModel, getOverlayProgress, getPackedOverlay, getSwingProgress, handleRotationFloat, isVisible, preRenderCallbackgetBlockLight, getFontRendererFromRenderManager, getPackedLight, getRenderManager, getRenderOffset, renderNameprivate static final ResourceLocation[] LLAMA_TEXTURES
public LlamaRenderer(EntityRendererManager renderManagerIn)
public ResourceLocation getEntityTexture(LlamaEntity entity)
getEntityTexture in interface IEntityRenderer<LlamaEntity,LlamaModel<LlamaEntity>>getEntityTexture in class EntityRenderer<LlamaEntity>