public class MinecartRenderer<T extends AbstractMinecartEntity> extends EntityRenderer<T>
| Modifier and Type | Field and Description | 
|---|---|
| private static ResourceLocation | MINECART_TEXTURES | 
| protected EntityModel<T> | modelMinecart | 
renderManager, shadowOpaque, shadowSize| Constructor and Description | 
|---|
| MinecartRenderer(EntityRendererManager renderManagerIn) | 
| Modifier and Type | Method and Description | 
|---|---|
| ResourceLocation | getEntityTexture(T entity) | 
| void | render(T entityIn,
      float entityYaw,
      float partialTicks,
      MatrixStack matrixStackIn,
      IRenderTypeBuffer bufferIn,
      int packedLightIn) | 
| protected void | renderBlockState(T entityIn,
                float partialTicks,
                BlockState stateIn,
                MatrixStack matrixStackIn,
                IRenderTypeBuffer bufferIn,
                int packedLightIn) | 
canRenderName, getBlockLight, getFontRendererFromRenderManager, getPackedLight, getRenderManager, getRenderOffset, renderName, shouldRenderprivate static final ResourceLocation MINECART_TEXTURES
protected final EntityModel<T extends AbstractMinecartEntity> modelMinecart
public MinecartRenderer(EntityRendererManager renderManagerIn)
public void render(T entityIn, float entityYaw, float partialTicks, MatrixStack matrixStackIn, IRenderTypeBuffer bufferIn, int packedLightIn)
render in class EntityRenderer<T extends AbstractMinecartEntity>public ResourceLocation getEntityTexture(T entity)
getEntityTexture in class EntityRenderer<T extends AbstractMinecartEntity>protected void renderBlockState(T entityIn, float partialTicks, BlockState stateIn, MatrixStack matrixStackIn, IRenderTypeBuffer bufferIn, int packedLightIn)