public class OcelotRenderer extends MobRenderer<OcelotEntity,OcelotModel<OcelotEntity>>
| Modifier and Type | Field and Description |
|---|---|
private static ResourceLocation |
OCELOT_TEXTURES |
entityModel, layerRenderersrenderManager, shadowOpaque, shadowSize| Constructor and Description |
|---|
OcelotRenderer(EntityRendererManager renderManagerIn) |
| Modifier and Type | Method and Description |
|---|---|
ResourceLocation |
getEntityTexture(OcelotEntity entity) |
addVertexPair, canRenderName, render, renderSide, shouldRenderaddLayer, applyRotations, func_230042_a_, getDeathMaxRotation, getEntityModel, getOverlayProgress, getPackedOverlay, getSwingProgress, handleRotationFloat, isVisible, preRenderCallbackgetBlockLight, getFontRendererFromRenderManager, getPackedLight, getRenderManager, getRenderOffset, renderNameprivate static final ResourceLocation OCELOT_TEXTURES
public OcelotRenderer(EntityRendererManager renderManagerIn)
public ResourceLocation getEntityTexture(OcelotEntity entity)
getEntityTexture in interface IEntityRenderer<OcelotEntity,OcelotModel<OcelotEntity>>getEntityTexture in class EntityRenderer<OcelotEntity>