public class ParrotRenderer extends MobRenderer<ParrotEntity,ParrotModel>
Modifier and Type | Field and Description |
---|---|
static ResourceLocation[] |
PARROT_TEXTURES |
entityModel, layerRenderers
renderManager, shadowOpaque, shadowSize
Constructor and Description |
---|
ParrotRenderer(EntityRendererManager renderManagerIn) |
Modifier and Type | Method and Description |
---|---|
ResourceLocation |
getEntityTexture(ParrotEntity entity) |
float |
handleRotationFloat(ParrotEntity livingBase,
float partialTicks) |
addVertexPair, canRenderName, render, renderSide, shouldRender
addLayer, applyRotations, func_230042_a_, getDeathMaxRotation, getEntityModel, getOverlayProgress, getPackedOverlay, getSwingProgress, isVisible, preRenderCallback
getBlockLight, getFontRendererFromRenderManager, getPackedLight, getRenderManager, getRenderOffset, renderName
public static final ResourceLocation[] PARROT_TEXTURES
public ParrotRenderer(EntityRendererManager renderManagerIn)
public ResourceLocation getEntityTexture(ParrotEntity entity)
getEntityTexture
in interface IEntityRenderer<ParrotEntity,ParrotModel>
getEntityTexture
in class EntityRenderer<ParrotEntity>
public float handleRotationFloat(ParrotEntity livingBase, float partialTicks)
handleRotationFloat
in class LivingRenderer<ParrotEntity,ParrotModel>