public class ParrotRenderer extends MobRenderer<ParrotEntity,ParrotModel>
| Modifier and Type | Field and Description |
|---|---|
static ResourceLocation[] |
PARROT_TEXTURES |
entityModel, layerRenderersrenderManager, shadowOpaque, shadowSize| Constructor and Description |
|---|
ParrotRenderer(EntityRendererManager renderManagerIn) |
| Modifier and Type | Method and Description |
|---|---|
ResourceLocation |
getEntityTexture(ParrotEntity entity) |
float |
handleRotationFloat(ParrotEntity livingBase,
float partialTicks) |
addVertexPair, canRenderName, render, renderSide, shouldRenderaddLayer, applyRotations, func_230042_a_, getDeathMaxRotation, getEntityModel, getOverlayProgress, getPackedOverlay, getSwingProgress, isVisible, preRenderCallbackgetBlockLight, getFontRendererFromRenderManager, getPackedLight, getRenderManager, getRenderOffset, renderNamepublic static final ResourceLocation[] PARROT_TEXTURES
public ParrotRenderer(EntityRendererManager renderManagerIn)
public ResourceLocation getEntityTexture(ParrotEntity entity)
getEntityTexture in interface IEntityRenderer<ParrotEntity,ParrotModel>getEntityTexture in class EntityRenderer<ParrotEntity>public float handleRotationFloat(ParrotEntity livingBase, float partialTicks)
handleRotationFloat in class LivingRenderer<ParrotEntity,ParrotModel>