public class PhantomRenderer extends MobRenderer<PhantomEntity,PhantomModel<PhantomEntity>>
| Modifier and Type | Field and Description |
|---|---|
private static ResourceLocation |
PHANTOM_LOCATION |
entityModel, layerRenderersrenderManager, shadowOpaque, shadowSize| Constructor and Description |
|---|
PhantomRenderer(EntityRendererManager renderManagerIn) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
applyRotations(PhantomEntity entityLiving,
MatrixStack matrixStackIn,
float ageInTicks,
float rotationYaw,
float partialTicks) |
ResourceLocation |
getEntityTexture(PhantomEntity entity) |
protected void |
preRenderCallback(PhantomEntity entitylivingbaseIn,
MatrixStack matrixStackIn,
float partialTickTime) |
addVertexPair, canRenderName, render, renderSide, shouldRenderaddLayer, func_230042_a_, getDeathMaxRotation, getEntityModel, getOverlayProgress, getPackedOverlay, getSwingProgress, handleRotationFloat, isVisiblegetBlockLight, getFontRendererFromRenderManager, getPackedLight, getRenderManager, getRenderOffset, renderNameprivate static final ResourceLocation PHANTOM_LOCATION
public PhantomRenderer(EntityRendererManager renderManagerIn)
public ResourceLocation getEntityTexture(PhantomEntity entity)
getEntityTexture in interface IEntityRenderer<PhantomEntity,PhantomModel<PhantomEntity>>getEntityTexture in class EntityRenderer<PhantomEntity>protected void preRenderCallback(PhantomEntity entitylivingbaseIn, MatrixStack matrixStackIn, float partialTickTime)
preRenderCallback in class LivingRenderer<PhantomEntity,PhantomModel<PhantomEntity>>protected void applyRotations(PhantomEntity entityLiving, MatrixStack matrixStackIn, float ageInTicks, float rotationYaw, float partialTicks)
applyRotations in class LivingRenderer<PhantomEntity,PhantomModel<PhantomEntity>>