public class PigZombieRenderer extends BipedRenderer<ZombiePigmanEntity,ZombieModel<ZombiePigmanEntity>>
| Modifier and Type | Field and Description |
|---|---|
private static ResourceLocation |
ZOMBIE_PIGMAN_TEXTURE |
entityModel, layerRenderersrenderManager, shadowOpaque, shadowSize| Constructor and Description |
|---|
PigZombieRenderer(EntityRendererManager renderManagerIn) |
| Modifier and Type | Method and Description |
|---|---|
ResourceLocation |
getEntityTexture(ZombiePigmanEntity entity) |
addVertexPair, canRenderName, render, renderSide, shouldRenderaddLayer, applyRotations, func_230042_a_, getDeathMaxRotation, getEntityModel, getOverlayProgress, getPackedOverlay, getSwingProgress, handleRotationFloat, isVisible, preRenderCallbackgetBlockLight, getFontRendererFromRenderManager, getPackedLight, getRenderManager, getRenderOffset, renderNameprivate static final ResourceLocation ZOMBIE_PIGMAN_TEXTURE
public PigZombieRenderer(EntityRendererManager renderManagerIn)
public ResourceLocation getEntityTexture(ZombiePigmanEntity entity)
getEntityTexture in interface IEntityRenderer<ZombiePigmanEntity,ZombieModel<ZombiePigmanEntity>>getEntityTexture in class BipedRenderer<ZombiePigmanEntity,ZombieModel<ZombiePigmanEntity>>