public abstract class EnergyLayer<T extends Entity & IChargeableMob,M extends EntityModel<T>> extends LayerRenderer<T,M>
Constructor and Description |
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EnergyLayer(IEntityRenderer<T,M> p_i226038_1_) |
Modifier and Type | Method and Description |
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protected abstract ResourceLocation |
func_225633_a_() |
protected abstract float |
func_225634_a_(float p_225634_1_) |
protected abstract EntityModel<T> |
func_225635_b_() |
void |
render(MatrixStack matrixStackIn,
IRenderTypeBuffer bufferIn,
int packedLightIn,
T entitylivingbaseIn,
float limbSwing,
float limbSwingAmount,
float partialTicks,
float ageInTicks,
float netHeadYaw,
float headPitch) |
getEntityModel, getEntityTexture, renderCopyCutoutModel, renderCutoutModel
public EnergyLayer(IEntityRenderer<T,M> p_i226038_1_)
public void render(MatrixStack matrixStackIn, IRenderTypeBuffer bufferIn, int packedLightIn, T entitylivingbaseIn, float limbSwing, float limbSwingAmount, float partialTicks, float ageInTicks, float netHeadYaw, float headPitch)
render
in class LayerRenderer<T extends Entity & IChargeableMob,M extends EntityModel<T>>
protected abstract float func_225634_a_(float p_225634_1_)
protected abstract ResourceLocation func_225633_a_()
protected abstract EntityModel<T> func_225635_b_()